DOOM v1.9 - Shareware

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id Software

About This File

This is the latest and FINAL version of DOOM, version 1.9. This version has various bug fixes, includes the new DM.EXE (DeathManager) shell, the new DWANGO.EXE app, rewritten SETUP.EXE and slightly modified SERSETUP and IPXSETUP programs. Read the DM.DOC and DWANGO.DOC on information about the new programs. Also included is the quite awesome DOOM FAQ v6.666! Read it and weep!


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bzzrak

  • 5
   3 of 3 members found this review helpful 3 / 3 members
well, it's free

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roadworx

  • 5
   1 of 1 member found this review helpful 1 / 1 member
best game ever and best episode of the game :D

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Voros

  • 5
   1 of 1 member found this review helpful 1 / 1 member
5 star = legendary. Literally.

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PsychoGoatee

  • 5
   1 of 1 member found this review helpful 1 / 1 member
I like Duke 3D even more tbh but this is still 5 stars easily!

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  • 5
   1 of 1 member found this review helpful 1 / 1 member
Even BETTER than DUKE3D!

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Deeforce

  • 5
   1 of 1 member found this review helpful 1 / 1 member
Get the "doom collector´s edition" on ebay. Then you can play with the source port "ZDoom" most of the custom wads and original doom! Very great! I did it this way!

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Superluigieth1

  • 5
   1 of 1 member found this review helpful 1 / 1 member
BEST GAME EVER

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  • 5
   1 of 1 member found this review helpful 1 / 1 member
Amazing Game Who Cares about graphics!

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  • 5
   1 of 1 member found this review helpful 1 / 1 member
gr8 m8

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Unknown date

  • 2
   0 of 2 members found this review helpful 0 / 2 members
Not as good as Duke Nukem 3D.

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Unknown date

  • 5
  
Best. Game. Eva. Nuff said

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Unknown date

  • 3
  
cool thankd

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Unknown date

  • 5
  
I'm not really sure what this video game is, but it's awesome! I could play this for years!

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Unknown date

  • 5
  
Legendary! 5 Stars

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Unknown date

  • 5
  
The best, sweetest, thrillingest, rockest,....(you get the idea :) 666/5

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Unknown date

  • 5
  
The classic.

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Unknown date

  • 5
  
the bitchin' best shit ever made

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Unknown date

  • 5
  
My favourite episode! 5/5!

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Unknown date

  • 5
  
It's the whole 1st episode of Doom! No less classic than Space invaders, Pac-Man, Half-Life, Unreal Tournament, or every other classic video-game ever. It really doesn't get better than Doom, now does it? And don't listen to them fuk-tard vomiters, as they're only just vomiting all over themselves anyway. Yeech! What a mess!... --WinstonSmith6079

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Unknown date

  • 5
  
When asked, 'Do you use drugs?' my reply is 'Hell yes!' 'Which drug?' they ask, my reply, 'DOOM mother fucker!' followed by a Mwhoohoohahahahahaha ha. They say if I stop attacking barrels, I can go home at weekends. 5/5 -jb

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Unknown date

  • 5
  
5/5 Naturally!

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Unknown date

  • 5
  
No idea why its missing that extra star. Its what its worth

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Unknown date

  • 5
  
Five stars.

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Unknown date

  • 5
  
this game rocks! doom is legendary and doom 3 rocks!

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Unknown date

  • 3
  
love this game

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  • File Reviews

    • By xvertigox · Posted
      The map description states that Haruko tried to express his depressive feelings through the texturing and that came through. The dim lighting and midi went a long way in helping it to sell the depressive feeling.   The geometry was solid with some particularly nice detailing here and there but the actual layout was really good. The central hub worked well with keeping you on track.   The monster placement was on point and led to interesting fights - particularly the ones involving archviles. I really found the difficulty to be just about perfect on UV.   The crescendo at the end worked very well where it was tough but understandable and beatable. At first it's a chaotic mess of monsters, archviles and an Icon of Sin but as you work your way through the madness it starts to make sense.   It takes care and attention to try to express something as abstract as an emotion (other than rage) through Doom wads and I think Greymood did that with the gameplay to back it up. I'd be interested to hear from Haruko if any particular set-piece or element was representative of anything.
    • By dmg_64 · Posted
      Great re-imagination of Doom 2, the levels look and play good with each having they're own theme and / or different progression style, keeping things fresh, definitely recommended.
    • By silentzorah · Posted
      This is okay.  Some unused beta content, lotta console content.  I can appreciate the increased difficulty, but some of the texture and music choices early-on kinda put me off.  Didn't much care for E5M4.   It's not terrible, but it isn't hard to see why the beta maps were scrapped from the final version of the game.  Give it a try, if you're feeling bold.
    • By Agent6 · Posted
      Alright, so, what can I say about Memento Mori 2 after finishing it and the first one?   Well, first of all, the levels are more beautiful, visually it aged noticeably better than the original and uses more custom textures, some already seen in the original. The music is on par with the original.   The levels themselves are overall better designed for the most part, but here is where the problems make themselves known. MM2 is clearly designed more for co-op than single player. This starts getting very noticeable after MAP24. Whereas the original had a few maps that dragged on, particularly at the beginning of the wad, this one drags on extremely bad after MAP24. Not just that the maps are starting to become huge and with hundreds of enemies and very annoying traps, it also starts becoming more confusing and tiring, MAP27 being the worst offender. The main tower in MAP28, or rather the overall level, is unfun as well, doing a poor job at keeping you entertained for the most part, save for a few areas where you also get an Invulnerability, but not on the edge of your nerves like MAP27 does. Eh, the traps don't go crazy at least.   Post MAP24 levels simply become tiresome and no longer bring much pleasure. The war of attrition also gets real in some maps, MAP27 still being the best example, giving you lots of rockets and some health to recover from the orgy, if you manage to find the secrets, but not much else. Without locating the secrets it can be extremely infuriating and especially difficult to finish, hence me actually forcing myself to finish the wad, it was very tempting to just can the whole thing after reaching MAP24 because it ceases to be fun at that point, turning instead in a struggle for survival. Like I said, MM2 makes it very clear that it's more co-op/multiplayer oriented and not very suitable for solo, or not on UV anyway.   Unlike the first MM, I managed to locate both secret exits and I must say that for secret levels, they're pretty easy, which is very surprising. I can't compare them to the ones from the original MM because I failed to locate any of them there.   I also don't have any favorite maps to my surprise, I like most of them, and even the maps that drag on like hell are not bad themselves, just not suitable for playing solo, but can't exactly pick any, whereas City of the Unavenged from the original was easily my favorite, here? I'm not sure...   Either way, all things considered, it's a solid wad and a great sequel to the original. Worse? No, but then why the lower rating? Well, simply for not providing a solid experience in SP towards the end, so if you want to play it solo like I did, it doesn't really work anymore when you're about to finish it. It drags on and the difficulty also spikes nastily.
    • By Nems · Posted
      Sometimes, after playing through a level set that stomps your balls in, you want to relax with something a little more laid back. This is that megawad. Highly recommended. <3