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Hexen: Beyond Heretic DEMO

   (85 reviews)
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About This File

This is a 4-level demo of the new action-adventure Hexen: Beyond Heretic, the sequel to the original Heretic first-person action-adventure. Besides the storyline, the major differences between Heretic and Hexen are numerous.

* Three character classes: Fighter, Cleric and Mage. At the start of your adventure, you choose which class you want to play through the entire game of Hexen. In multiplayer mode, you can choose which character you want to use to either inflict punishment (Deathmatch) or to help your comrades through the adventure (Cooperative).

The Fighter's weapons are mostly close-combat weapons, but he does the most damage with his attacks.

The Cleric has two close-combat weapons and two long-range weapons since he is a hybrid of the Fighter and Mage classes.

The Mage has four long-range magical attacks. This is the best character for you if you are better at attacking from a distance.

* No sequential level-to-level game progression. For instance, the second level (Seven Portals) contain the gateways to the other three levels in the first "hub" of the game. You will revisit Seven Portals many times before you complete Hexen's first hub area. When you are on one level, you can pull a switch and open doors or raise stairs on a different level to unlock the continuation of your quest.

* Rich audio environment. Hexen has a dark, brooding background soundtrack to create a subtly disquieting mood while you listen to animals scrabbling around on rocks, birds screeching or the ambient soundscape of a swamp. All this combined with the enemy's audio cues create a rich aural experience while you journey through the dark, dangerous world of Hexen.

* Large range of artifacts. Many of Heretic's artifacts are here along with many new ones that prove to be quite interesting in a Deathmatch situation! Sure, Heretic was great fun with the Morph Ovum, but have you ever seen a flying pig? You Will. And we will be the ones to bring it to you with the Porkelator!

* Awesome visual effects. Slog your way through a real swamp, complete with a haze of white fog and swamp gas clouds cruising over the ooze. Twin parallaxing cloud sky backdrops. A crowd of bats blasting into your face as you prepare to descend into a network of caves. These and many other effects will surprise and awe you with their brilliance.

This demo is multiplayer capable. Use the DM program to initiate a multiplayer game. Please read DM.DOC for details.

Enjoy the demo. Then rush out and get the game when it hits the stores! You won't be sorry. But your friends will be when they think they can take you on in a Deathmatch and they find a Maulotaur you just summoned bashing their brains into the dirt with you laughing at them behind its back.

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Guest

  
This is like Heretic but better.

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xnv

  
This is like Heretic but better.

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Guest

Unknown date

  
good game

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Guest

Unknown date

  
This needs a five, Hexen is one of the most unique Doom engine games next to Strife. Heretic while good was just another Doom clone.

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Unknown date

  
Really good. I'm not sure what to do after the Guardian of Fire, as the portal to the Guardian of Steel doesn't seem to work, oh well, maybe that level is not in the Shareware. I was worried that HeXen's Key/switch puzzles would frustrate me, but i was wrong. And this has made me really consider buying HeXen.

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Unknown date

  
good game

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Guest

Unknown date

  
.....yeah, hexen. 4/5

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Unknown date

  
great game, great nostalgy

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Guest

Unknown date

  
HeXen rules!

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Unknown date

  
^ Guardian of Steel isn't in the demo. And if you like the demo I'd definitely recommend going for the full game, as unlike some other shareware, they didn't front-load the good stuff, there are even better levels further in.

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Unknown date

  
Graphically better than Heretic but less enjoyable.

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Guest

Unknown date

  
Its awesome. Other than the dang respawning ettins

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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