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Hexen: Beyond Heretic DEMO

   (85 reviews)
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About This File

This is a 4-level demo of the new action-adventure Hexen: Beyond Heretic, the sequel to the original Heretic first-person action-adventure. Besides the storyline, the major differences between Heretic and Hexen are numerous.

* Three character classes: Fighter, Cleric and Mage. At the start of your adventure, you choose which class you want to play through the entire game of Hexen. In multiplayer mode, you can choose which character you want to use to either inflict punishment (Deathmatch) or to help your comrades through the adventure (Cooperative).

The Fighter's weapons are mostly close-combat weapons, but he does the most damage with his attacks.

The Cleric has two close-combat weapons and two long-range weapons since he is a hybrid of the Fighter and Mage classes.

The Mage has four long-range magical attacks. This is the best character for you if you are better at attacking from a distance.

* No sequential level-to-level game progression. For instance, the second level (Seven Portals) contain the gateways to the other three levels in the first "hub" of the game. You will revisit Seven Portals many times before you complete Hexen's first hub area. When you are on one level, you can pull a switch and open doors or raise stairs on a different level to unlock the continuation of your quest.

* Rich audio environment. Hexen has a dark, brooding background soundtrack to create a subtly disquieting mood while you listen to animals scrabbling around on rocks, birds screeching or the ambient soundscape of a swamp. All this combined with the enemy's audio cues create a rich aural experience while you journey through the dark, dangerous world of Hexen.

* Large range of artifacts. Many of Heretic's artifacts are here along with many new ones that prove to be quite interesting in a Deathmatch situation! Sure, Heretic was great fun with the Morph Ovum, but have you ever seen a flying pig? You Will. And we will be the ones to bring it to you with the Porkelator!

* Awesome visual effects. Slog your way through a real swamp, complete with a haze of white fog and swamp gas clouds cruising over the ooze. Twin parallaxing cloud sky backdrops. A crowd of bats blasting into your face as you prepare to descend into a network of caves. These and many other effects will surprise and awe you with their brilliance.

This demo is multiplayer capable. Use the DM program to initiate a multiplayer game. Please read DM.DOC for details.

Enjoy the demo. Then rush out and get the game when it hits the stores! You won't be sorry. But your friends will be when they think they can take you on in a Deathmatch and they find a Maulotaur you just summoned bashing their brains into the dirt with you laughing at them behind its back.

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Guest

  
This is like Heretic but better.

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xnv

  
This is like Heretic but better.

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Guest

Unknown date

  
good game

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Guest

Unknown date

  
This needs a five, Hexen is one of the most unique Doom engine games next to Strife. Heretic while good was just another Doom clone.

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Unknown date

  
Really good. I'm not sure what to do after the Guardian of Fire, as the portal to the Guardian of Steel doesn't seem to work, oh well, maybe that level is not in the Shareware. I was worried that HeXen's Key/switch puzzles would frustrate me, but i was wrong. And this has made me really consider buying HeXen.

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Unknown date

  
good game

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Unknown date

  
.....yeah, hexen. 4/5

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Unknown date

  
great game, great nostalgy

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Unknown date

  
HeXen rules!

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Unknown date

  
^ Guardian of Steel isn't in the demo. And if you like the demo I'd definitely recommend going for the full game, as unlike some other shareware, they didn't front-load the good stuff, there are even better levels further in.

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Unknown date

  
Graphically better than Heretic but less enjoyable.

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Unknown date

  
Its awesome. Other than the dang respawning ettins

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  • File Reviews

    • By Spectre01 · Posted
      Impressive visuals and scale for its time. Epic memes are thankfully limited to secret areas. map04/final quarter stretch is extremely cheeseable compared to the rest. Plenty of time spent cleaning up turret enemies. 3/5
    • By SilverMiner · Posted
      So rarely I see cool things...
    • By Walter confetti · Posted
      Is pretty funny killing hordes of cyberdemons with a toy spoon... Try It!  
    • By kmxexii · Posted
      Do not play this in ZDoom-family ports. An incompatibility with Boom breaks progression in MAP01. There is a cool effect where a tech column barrier blocking the way to the red key basement is "disappeared" by what I believe is a short-lived scrolling floor effect; this should happen after handling the Hell knight teleporter chamber in the northeastern wing that comes off the main yard. I verified the correct behavior in Eternity after banging my head on the wall for at least a half hour if not longer; this is probably the source of the frustration felt in the comment dated 3/27/07 and the anonymous comment where the player knows where the red key is but can't access it.
    • By Bryan T · Posted
      This was fun.  Map19 was the highlight.  Map02 sucked balls.
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