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DOOM95

   (131 reviews)
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About This File

DOOM95.EXE will work with any DOOM or DOOM2 main wadfile.

With DOOM95, you no longer need to keep your main wads in seperate directories. Copy all main wad files (DOOM.WAD, DOOM2.WAD, PLUTONIA.WAD, TNT.WAD, etc) to the DOOM95 directory and launch DOOM95. To play, choose the appropriate wad file from the launcher and then start the game.

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dg93

Unknown date

  
Doom 95 was the first version of Doom I've ever played. So many memories :) 5/5

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Guest

Unknown date

  
Downright unforgettable, but obsolete now. When it comes down to the classic keyboard experience, Doom95 deals this in spades (if works that is). You can fix that with a mouse patch nowadays I believe. The Doom95 loading screen is something outta this world. Cyberdemon, bunny, Baron of Hell, Cacodemon, Giant Red Number 95, and yours truly. Haha.. *grumble* 'nuff said. Use something else if you want to record demos.

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Guest

Unknown date

  
I grew up with doom95! And when i got interested in it again, i got interested in modern source ports, too, so doom95 helped me into the modern source port world.

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Guest

Unknown date

  
DOOM!!!!!!!!! THAT SAYS IT ALL. SCREW ALL FAULTS AND JUST FOCUS ON CHOPPING UP 'EM MONSTERS!!!!!!!!!!

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Guest

Unknown date

  
Awesome, exept the motion and sound seem slowed down a tad from when I played it all those years ago...

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Guest

Unknown date

  
Great but I always thought there should be a mode to start DOOM normally without selecting your own level but hey what the hell

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Guest

Unknown date

  
works great

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Guest

Unknown date

  
It's freaking Doom!

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Guest

Unknown date

  
I think this game is a great legendry game because it has made all the other great games evolve and it will always be a legend game. - snoopinc

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Avoozl

Unknown date

  
The first ever PC source port of the original Doom I have ever used, before that it was the GBA version.

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Guest

Unknown date

  
A truely classic DOOM. Nothin like playin the original DOOM the way it was supposed to be played. 5/5 -r_rr

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Guest

Unknown date

  
Very retro, I'll say that. I kind of like it how you can pick whatever level you want to play on.

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Guest

Unknown date

  
You can download the demo fix at http://www.doomworld .com/idgames/?id=114 24

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Guest

Unknown date

  
Its Doom95. I had to freaking pay for this. it was worth it.

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Guest

Unknown date

  
The best port for users who want something that is closer to vanilla doom than chocalate doom but cannot run the original .exe because of a new computer. I also like the frontend with level and game select, except for the fact that you can only load up one custom file when playing.

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Guest

Unknown date

  
it's very beautifull

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Guest

Unknown date

  
This is the version of Doom that I played when I was 4. The little differences between this version and the original DOS build tickle my nostalgia bone a bit. Also, this port was headed by gaben the great, so it has that going for it too.

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Guest

Unknown date

  
Hell yeah, time to get it on!

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Guest

Unknown date

  
sucks dick

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Guest

Unknown date

  
A Win32 version of the original DOOM.EXE but it still has its share of problems the original has, with the exception of a slightly increased visplane limit. There are better ports out there that fix the engine problems. -Mr. Chris

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Guest

Unknown date

  
Frankly I've never had a problem with doom95 and I still use it off and on today. Works good with XP, you just need to disable screen rotation in your graphic properties to get rid of that random flip glitch. 5/5 ~Joe Anderson

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SonicandTails58

Unknown date

  
I never had the ability to play Doom in it's pure, bare basic form. This is as close to it as i can get, as my laptop can't run DOS programs, and DOSBox crashes 99.9% of the time when i try to load Doom. 5/5

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Guest

Unknown date

  
super cool

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gamul312

Unknown date

  
If you have trouble running this on Win7-64bit, try renaming "dplayx.dll" in C:\Windows\SysWOW6 4 to "dplay.dll."

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Guest

Unknown date

  
5/5 Better than Chocolate Doom as it is not GPL, but not as great as Zdoom :)

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  • File Reviews

    • By NuMetalManiak · Posted
      here for the seventeenth installment of dwspd, the theme is to build a canyon. like the previous installment, this is a relatively common theme for mapping, therefore the maps are expected to be pretty decent, and well they mostly deliver. once again Fredrik's map is the first one, and it blows everything else out of the water. kind of a bad thing to make it the first map to be honest though, because it could make some players believe that the other maps after it would be just as good, but that won't be the case when you play the rest, as they don't really have as much bite as that one does. to further exemplify that, once again the MAP02 slot is disappointing in comparison, while MAP06 and MAP07 are both unfinished (nothing but layout in MAP06, while it's pretty much impossible to get the red key in MAP07. not the worst to offer, and Fredrik's map serves as an insane opening challenge.
    • By NuMetalManiak · Posted
      dwspd's sweet sixteenth installment focuses on the theme of abandoned mines. now that's a good map to make a theme on, MAP26 is a personal favorite of mine for Doom 2, and these maps as a whole do pretty well to capture that theme. of course there's a few weak ones like MAP02, but at least they adhere to the theme. many of the maps have low monster counts and low challenge overall. the exception is naturally Fredrik's map, one of his most unforgiving. pretty ballsy to actually make that the first map to play here (you don't need the blue key by the way). not much else to say overall, other than thematically speaking this did pretty great.
    • By NuMetalManiak · Posted
      here we have the fifteenth iteration of dwspd, which also invokes a specific set of rules known as WYSIWYG or "what you see is what you get". relatively speaking, no doors. which seems like it could be easy, a simple outdoor or cave-like map that completely lacks any doors works well enough. the first map is an example of what I'm talking about. ugly as fuck all with no detailing, but it does what it needs to do. the next two maps sadly actually have doors, which sort of ruins the theme. MAP03 is worse than MAP02 (MAP02 has a problem with the beginning as well as the key door not being marked), while MAP03 you can go through a certain fence. and yeah, there's only three maps, but not one of them is really good. MAP02 comes closest, and just because it has doors, it at least has windows so you can see what's behind. but this is easily a weak dwspd compilation that isn't worth checking out.
    • By Walter confetti · Posted
      Pretty good hell map in style of UD inferno maps (especially this map made me remember House of Pain), pretty good layout and gameplay.
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