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DOOM95

   (136 reviews)

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About This File

DOOM95.EXE will work with any DOOM or DOOM2 main wadfile.

With DOOM95, you no longer need to keep your main wads in seperate directories. Copy all main wad files (DOOM.WAD, DOOM2.WAD, PLUTONIA.WAD, TNT.WAD, etc) to the DOOM95 directory and launch DOOM95. To play, choose the appropriate wad file from the launcher and then start the game.

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Guest

Unknown date

  
Frankly I've never had a problem with doom95 and I still use it off and on today. Works good with XP, you just need to disable screen rotation in your graphic properties to get rid of that random flip glitch. 5/5 ~Joe Anderson

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SonicandTails58

Unknown date

  
I never had the ability to play Doom in it's pure, bare basic form. This is as close to it as i can get, as my laptop can't run DOS programs, and DOSBox crashes 99.9% of the time when i try to load Doom. 5/5

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Guest

Unknown date

  
super cool

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gamul312

Unknown date

  
If you have trouble running this on Win7-64bit, try renaming "dplayx.dll" in C:\Windows\SysWOW6 4 to "dplay.dll."

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Guest

Unknown date

  
5/5 Better than Chocolate Doom as it is not GPL, but not as great as Zdoom :)

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Guest

Unknown date

  
best game

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Guest

Unknown date

  
Terrible port...I just hate it so much. I'd rather use DOS than this piece of crap that messes with everything. No DOS you say? Zdoom then.

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Guest

Unknown date

  
My first Doom experience was on friend's black-and-green crt monitor with win95 and this bad boy, Doom95 on it. Unforgettable thing. Before I learned about other ports, this was the way to play Doom.

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Guest

Unknown date

  
love the game for years....there wasn't anything better then grabbing a chaincun and mowing down creatures....

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Guest

Unknown date

  
good gamess

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Guest

Unknown date

  
This is the port that I use for all my dooming. The only time I don't use it is when the wad requires a more powerful port, like Zdoom. For me, it's the instant level select that sells it for me over vannila Doom. Plus, there's no jury rigging required for advanced computers (although i've heard of Vista having problems with it). All and all, a solid port.

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Guest

Unknown date

  
Still one of the best ports of Doom out there.

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Guest

Unknown date

  
pretty dam good

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Guest

Unknown date

  
Estlib says: I woted 2 stars because i dont care what others say about ports and how bad they are. doom 1 was and always will be the greatest in doom series, it ewen beats doom 3!! :D

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Guest

Unknown date

  
Nearly obsolete nowadays, because there are many alternatives and because it was made for Windows 9x but can have issues in more modern releases of Microsoft's monstrosities. (Even id Software reverted to Doom on DOSBox for the recent Steam release.) Regardless, in its native environment it is relatively stable and rather faithful to the DOS version. Plus let's not forget this package includes Knee Deep in the Dead, and not just the Doom95 engine. [4/5] ~Chain Mail (11/2007)

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Guest

Unknown date

  
I disagree with most people. While Doom95 offers a vanilla styled gameplay, it's full of bugs and crashes. I don't recommend this. Instead, I recommend Chocolate Doom. It's the true ultimate alternative to playing original Doom in it's vanilla state! Maybe some of you (like me) have Collector's Edition which (unfortunately) comes with this executable instead of old DOS exes. Don't worry, as I said, get Chocolate Doom! I give 1 star for Doom95 for reasons above. -Doomer95

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Doomkid

Unknown date

  

This made playing PWADS much easier as a kid and I've been hooked on DooM even more ever since. The sound effects are a slightly lower pitch, but despite it's flaws it's very accurate to DOS Doom/Doom2. ..Nowadays, Just use Zdoom, Zandronum or Zdaemon.

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Guest

Unknown date

  
I love this game

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Guest

Unknown date

  
^^^wrong! Chocolate Doom is the best vanilla source port! Doom95 sucks because is full of bugs. I have Collector's Edition and Doom95 came with the IWADS instead of old DOS executable files. But don't worry, you can download Chocolate Doom if you want to experience the good old days of playing Doom! I give this source port 3/5.

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Guest

Unknown date

  
The game is classical with all the blood you need

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Guest

Unknown date

  
great game

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Guest

Unknown date

  
godly game, shit port **

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Yuki Senmatsu

Unknown date

  
NICE! Though I do have a disc that came with that. Can't beat the classics now can ya?

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Guest

Unknown date

  
this is the greatest doom tha id games has ever made. i love it. it deserves more than 5 stars. *****

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Guest

Unknown date

  
I remember playing this as part of a Windows 95 Game Demo disc that came with our old computer. Boy, has it been so long? This was the way I played it well into my teens, when I discovered other sourceports. But yeah, if you want the Dos experience, get Chocolate Doom. 5/5 for pure nostalgia.

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  • File Reviews

    • By erzboesewicht · Posted
      Really good puzzle map in a big dark metal/stone building. It catches the atmosphere of Bob Evans' Eternal Doom stuff, and I think there are even some homages to some other Eternal Doom maps as well (for example, the big two-layered outdoor area looks a bit like the "amusement park" in MAP26).   In my experience the puzzles were a bit easier than in "Silures" or "Excalibur", but it's possible that having played a lot of puzzle map stuff since I played Eternal Doom, having played through the whole canon of Bob Evans and Jim Flynn, and liking to search for Doom secrets in every map has made me recognize certain tropes better. The puzzles I liked most were (the spoilers only give minor hints):
          Gameplay is good too, at the start ammo is scarce so the chainsaw and berserk are your friend, and midtiers say hello from the start on, but hitscanners are the biggest threat. Rockets should be saved for archviles until you find the first larger cache.   9,5/10
    • By Somniac · Posted
      Fun, challenging set of maps that looks much better than you might expect for the time it was made. These maps will still slap you around a bit on HMP if you're not staying sharp. The author is fond of Chaingunner ambushes which keep you on your toes. I didn't find the SSG until around MAP05, which was cool, I like when its not given out too early. Pistol-starting the last two maps is pretty tough, but doable.   The map designs do a really good job of letting the player see crucial areas from different angles through progression and the layouts are really tidy overall, and feel a bit more modern than a lot of other 94/95 maps I've played. There are some really nice large-scale vistas (like the start of MAP06), nice uses of verticality and a good mixture of tight and more open combat.   Recommended!
    • By Darman Macray · Posted
      Spectacular visuals and engaging combat make this an absolute must play. There's a puzzle with a "Shoot the thing" answer that kind of comes out of left field and can be an easy place to get stuck if you're not on your toes, but that hardly stops the map from being a thrilling masterpiece.
    • By Darman Macray · Posted
      E3M9's refrain of back-tracking to a church for keys is a little tedious, and there are a few moments where things can become a frustrating key/switch hunt as you figure out what to do next, but aside from that, this an intense and rewarding adventure with beautiful lighting and architecture.
    • By JKWAD · Posted
      This actually Reminds of Me Epic 2
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