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DOOM95

   (131 reviews)
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About This File

DOOM95.EXE will work with any DOOM or DOOM2 main wadfile.

With DOOM95, you no longer need to keep your main wads in seperate directories. Copy all main wad files (DOOM.WAD, DOOM2.WAD, PLUTONIA.WAD, TNT.WAD, etc) to the DOOM95 directory and launch DOOM95. To play, choose the appropriate wad file from the launcher and then start the game.

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Guest

Unknown date

  
best game

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Guest

Unknown date

  
Terrible port...I just hate it so much. I'd rather use DOS than this piece of crap that messes with everything. No DOS you say? Zdoom then.

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Guest

Unknown date

  
My first Doom experience was on friend's black-and-green crt monitor with win95 and this bad boy, Doom95 on it. Unforgettable thing. Before I learned about other ports, this was the way to play Doom.

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Guest

Unknown date

  
love the game for years....there wasn't anything better then grabbing a chaincun and mowing down creatures....

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Guest

Unknown date

  
good gamess

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Guest

Unknown date

  
This is the port that I use for all my dooming. The only time I don't use it is when the wad requires a more powerful port, like Zdoom. For me, it's the instant level select that sells it for me over vannila Doom. Plus, there's no jury rigging required for advanced computers (although i've heard of Vista having problems with it). All and all, a solid port.

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Guest

Unknown date

  
Still one of the best ports of Doom out there.

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Guest

Unknown date

  
pretty dam good

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Guest

Unknown date

  
Estlib says: I woted 2 stars because i dont care what others say about ports and how bad they are. doom 1 was and always will be the greatest in doom series, it ewen beats doom 3!! :D

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Guest

Unknown date

  
Nearly obsolete nowadays, because there are many alternatives and because it was made for Windows 9x but can have issues in more modern releases of Microsoft's monstrosities. (Even id Software reverted to Doom on DOSBox for the recent Steam release.) Regardless, in its native environment it is relatively stable and rather faithful to the DOS version. Plus let's not forget this package includes Knee Deep in the Dead, and not just the Doom95 engine. [4/5] ~Chain Mail (11/2007)

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Unknown date

  
I disagree with most people. While Doom95 offers a vanilla styled gameplay, it's full of bugs and crashes. I don't recommend this. Instead, I recommend Chocolate Doom. It's the true ultimate alternative to playing original Doom in it's vanilla state! Maybe some of you (like me) have Collector's Edition which (unfortunately) comes with this executable instead of old DOS exes. Don't worry, as I said, get Chocolate Doom! I give 1 star for Doom95 for reasons above. -Doomer95

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Doomkid

Unknown date

  
I started playing PWADS with this and I've been hooked on DooM even more ever since. The sound effects are a slightly lower pitch, but despite it's flaws it's very accurate to DOS Doom/Doom2. ..Nowadays, Just use Zdoom, Zandronum or Zdaemon.

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Guest

Unknown date

  
I love this game

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Guest

Unknown date

  
^^^wrong! Chocolate Doom is the best vanilla source port! Doom95 sucks because is full of bugs. I have Collector's Edition and Doom95 came with the IWADS instead of old DOS executable files. But don't worry, you can download Chocolate Doom if you want to experience the good old days of playing Doom! I give this source port 3/5.

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Guest

Unknown date

  
The game is classical with all the blood you need

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Guest

Unknown date

  
great game

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Guest

Unknown date

  
godly game, shit port **

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Yuki Senmatsu

Unknown date

  
NICE! Though I do have a disc that came with that. Can't beat the classics now can ya?

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Guest

Unknown date

  
this is the greatest doom tha id games has ever made. i love it. it deserves more than 5 stars. *****

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Guest

Unknown date

  
I remember playing this as part of a Windows 95 Game Demo disc that came with our old computer. Boy, has it been so long? This was the way I played it well into my teens, when I discovered other sourceports. But yeah, if you want the Dos experience, get Chocolate Doom. 5/5 for pure nostalgia.

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Unknown date

  
This is identical to what you get if you buy The Doom Collectors Edition (minus the PWADs). And how can you knock "pure" Doom? I played many, many Doom games with this before discovering ports and I still play it sometimes like this. If you ever want to play Doom the "original, old-fashioned way", this is a great way to do it. --WinstonSmith6079

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Guest

Unknown date

  
One of my favorite games of all time!

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Guest

Unknown date

  
This has to be the ultimate alternative to a pure doom experience with no added features except for the higher screen resolution support. It also doesn't crash when you get visplane overflows and runs fine under windows, of course. Plus it's a doom.exe and doom2.exe both in one. The only setbacks with Doom95 are you cant use dehacked with it, and there is a bug with demo recording (which can be fixed with the demo fix).

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Guest

Unknown date

  
love the first doom

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Guest

Unknown date

  
This game is a classic. I remember playing back in the DOS days where consoles were starting to get more and more advanced. But the graphics on this game always made things a winner and a PC is all you need (its your own console) to enjoy a classic gem like this!

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  • File Reviews

    • By NuMetalManiak · Posted
      here for the seventeenth installment of dwspd, the theme is to build a canyon. like the previous installment, this is a relatively common theme for mapping, therefore the maps are expected to be pretty decent, and well they mostly deliver. once again Fredrik's map is the first one, and it blows everything else out of the water. kind of a bad thing to make it the first map to be honest though, because it could make some players believe that the other maps after it would be just as good, but that won't be the case when you play the rest, as they don't really have as much bite as that one does. to further exemplify that, once again the MAP02 slot is disappointing in comparison, while MAP06 and MAP07 are both unfinished (nothing but layout in MAP06, while it's pretty much impossible to get the red key in MAP07. not the worst to offer, and Fredrik's map serves as an insane opening challenge.
    • By NuMetalManiak · Posted
      dwspd's sweet sixteenth installment focuses on the theme of abandoned mines. now that's a good map to make a theme on, MAP26 is a personal favorite of mine for Doom 2, and these maps as a whole do pretty well to capture that theme. of course there's a few weak ones like MAP02, but at least they adhere to the theme. many of the maps have low monster counts and low challenge overall. the exception is naturally Fredrik's map, one of his most unforgiving. pretty ballsy to actually make that the first map to play here (you don't need the blue key by the way). not much else to say overall, other than thematically speaking this did pretty great.
    • By NuMetalManiak · Posted
      here we have the fifteenth iteration of dwspd, which also invokes a specific set of rules known as WYSIWYG or "what you see is what you get". relatively speaking, no doors. which seems like it could be easy, a simple outdoor or cave-like map that completely lacks any doors works well enough. the first map is an example of what I'm talking about. ugly as fuck all with no detailing, but it does what it needs to do. the next two maps sadly actually have doors, which sort of ruins the theme. MAP03 is worse than MAP02 (MAP02 has a problem with the beginning as well as the key door not being marked), while MAP03 you can go through a certain fence. and yeah, there's only three maps, but not one of them is really good. MAP02 comes closest, and just because it has doors, it at least has windows so you can see what's behind. but this is easily a weak dwspd compilation that isn't worth checking out.
    • By Walter confetti · Posted
      Pretty good hell map in style of UD inferno maps (especially this map made me remember House of Pain), pretty good layout and gameplay.
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