Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

DOOM95

   (131 reviews)
Sign in to follow this  

Guest

About This File

DOOM95.EXE will work with any DOOM or DOOM2 main wadfile.

With DOOM95, you no longer need to keep your main wads in seperate directories. Copy all main wad files (DOOM.WAD, DOOM2.WAD, PLUTONIA.WAD, TNT.WAD, etc) to the DOOM95 directory and launch DOOM95. To play, choose the appropriate wad file from the launcher and then start the game.

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
doom95 is the best

Share this review


Link to review
Guest

Unknown date

  
doom is the best freaking game ever

Share this review


Link to review
Guest

Unknown date

  
Nice. That is all.

Share this review


Link to review
Guest

Unknown date

  
I love this game its awesome on the best FPS games ever.

Share this review


Link to review
Dragonsbrethren

Unknown date

  
For many players, *this* is the vanilla executable. It may have some new bugs, but I can't rate it anything but legendary. At the same time, there's really no reason to use this port when vanilla compatible alternatives exist that do everything it does better. Outside of nostalgia, of course.

Share this review


Link to review
Guest

Unknown date

  
I love doom

Share this review


Link to review
  • File Reviews

    • By JudgeDeadd · Posted
      The original "Living End" is one of the most interesting, high-concept maps in Doom II; this remake, while not overtly original, manages to recapture the original climate and gives an interesting reinterpretation. The ammo and health are carefully balanced, just enough to make the level playable but also make the player feel unsafe and oppressed. Recommended.
    • By MuratMikal · Posted
      My comments are regarded to these maps and the rest of the 8 maps found here = https://www.doomworld.com/files/file/18251-zdmp2014/
      I've played all maps on UV. The big majority of the maps are good, but some really stood out. Maps made by Dhu Man Yhu, Walter Confalonieri, sincity2100, Jaws in Space, FireSeraphim, Eradrop and Toxie Rocks are really nice, worth downloading just to play these. All the other maps are fine with exception of 3: BloodyAcid (couldn't play due to lag), Dobu Garu Maru (too long and confusing) and Obsidian (a puzzle map - not my cup of tea).
    • By Gokuma · Posted
      Not five stars compared to modern maps.  Despite the late submission year, this wad dates back to May 29th, 1994.   I got it on an add-on CD in 1995.   Five Stars for its time to bump up the average as this was one of my favorite classic wads of its time... So much so I messed around adding scripting with more switches to manipulate a spawn number by its digits and spawn whatever there's a number for.   And here are those scripts for seven different switches to execute, though I recommend limiting selectible numbers.   And you could do something more involved like summon groups of monsters and implement the thing hate command to make them fight. #include "zcommon.acs" int haha; SCRIPT 20 OPEN     {     haha = 154;     }          SCRIPT 23 (void)     {     haha+=1;     printbold (d:haha);     }      SCRIPT 22 (void)     {     haha+=10;     printbold (d:haha);     } SCRIPT 21 (void)     {     haha+=100;     printbold (d:haha);     } SCRIPT 26 (void)     {     haha-=1;     printbold (d:haha);     } SCRIPT 25 (void)     {     haha-=10;     printbold (d:haha);     }      SCRIPT 24 (void)     {     haha-=100;     printbold (d:haha);     } SCRIPT 27 (void)     {     printbold (d:haha);     Thing_Spawn (random(3,6), haha, 0, 7);         }
    • By JudgeDeadd · Posted
      A cool ZDoom mapset with well-balanced new monsters, good music, and of course the star of the show: the new arsenal. I'm not the fan of the difficulty at some spots (did I miss something in map04 or is it meant to be an ammo-starved slog?) but when you've got the full arsenal at your disposal, the gameplay becomes really fun.
    • By stevenaaus · Posted
      Awesome Doom 2 chaos with a fresh look and weapons. Cheers The new weapons remind me of Q1 Malice. Loving the chainsaw replacement.
×