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DOOM95

   (2165 reviews)
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About This File

DOOM95.EXE will work with any DOOM or DOOM2 main wadfile.

With DOOM95, you no longer need to keep your main wads in seperate directories. Copy all main wad files (DOOM.WAD, DOOM2.WAD, PLUTONIA.WAD, TNT.WAD, etc) to the DOOM95 directory and launch DOOM95. To play, choose the appropriate wad file from the launcher and then start the game.

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Guest

Unknown date

  
Im pretty sure quite a few of us (Like me) used this port before discovering other ports. Man....this port is about as close to normal doom you can get on windows.d Definately should be an automatic 5*

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Guest

Unknown date

  
this is the wad that replaced the original doom.exe engine and subsequently made it unavailable to mainstream distribution. the fact that i cannot have THE ORIGINAL FILES without either trusting that someone's disks still work or that i may find some other means is the sign of only one thing: that this is the scummiest thing to have ever happened to the world of doom... ZERO STARS

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Guest

Unknown date

  
didnt work just played music

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Guest

Unknown date

  
FUCK YEAH DOOM!

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Guest

Unknown date

  
Thank you!

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Guest

Unknown date

  
great game full of suprises

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Guest

Unknown date

  
Classic. 5 stars.

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Guest

Unknown date

  
Very usefull if you want to watch old demos even if PrBoom should play them back NB : This port is out dated But if you like History try it 5/5

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Guest

Unknown date

  
this was the first port i ever used. it was ok. 3/5

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Guest

Unknown date

  
a rather nice fix for a great game

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Guest

Unknown date

  
Doom 95 was pretty good for running Doom natively in MS Windows back in the day (I'm talking '95-96). Modern day computers (anything 2000+) will likely have lots of issues running this smoothly so use something like zdoom (port with lots of new features) or chocolate doom (if you want to get a 'vanilla' DOOM experience) instead. This might have some nostalgic value, but otherwise it's hugely outdated.

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Guest

Unknown date

  
Yuck. I had this when I got Doom Collector's Edition and hated it until i discovered source ports. I want to puke at the site of seeing this old nightmare again. Though it is useful to have on the site, so I give it a 2/5 instead of none.

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Guest

Unknown date

  
I thought Doom95 was ok. It comes closer to the original Doom than any other source port I've used, but it still doesn't feel as authentic as just running the original DOS Doom. Also, it won't run most of the PWADs I like. 3/5

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Guest

Unknown date

  
Nice work

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Guest

Unknown date

  
Like the Doom Collector's Edition, this will not run on Windows 7. +0 stars for being too antiquated to be useful to anyone who has a PC manufactured in this century.

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Guest

Unknown date

  
This game is teh r0xx0rz!

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Guest

Unknown date

  
I got this with Final Doom when I bought that, and it was so crappy that I rather played in Dos on low res. 1/5 Kristus

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Guest

Unknown date

  
thanks u for this game, I love it

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Guest

Unknown date

  
Oh cool!

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Guest

Unknown date

  
The best free game I have ever played

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Guest

Unknown date

  
It's not the wad, it's the port. The port sucks.

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dg93

Unknown date

  
Doom 95 was the first version of Doom I've ever played. So many memories :) 5/5

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Guest

Unknown date

  
Downright unforgettable, but obsolete now. When it comes down to the classic keyboard experience, Doom95 deals this in spades (if works that is). You can fix that with a mouse patch nowadays I believe. The Doom95 loading screen is something outta this world. Cyberdemon, bunny, Baron of Hell, Cacodemon, Giant Red Number 95, and yours truly. Haha.. *grumble* 'nuff said. Use something else if you want to record demos.

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Unknown date

  
I grew up with doom95! And when i got interested in it again, i got interested in modern source ports, too, so doom95 helped me into the modern source port world.

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Guest

Unknown date

  
DOOM!!!!!!!!! THAT SAYS IT ALL. SCREW ALL FAULTS AND JUST FOCUS ON CHOPPING UP 'EM MONSTERS!!!!!!!!!!

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  • File Reviews

    • By Shreddy Krueger · Posted
      My new favourite set of 32 maps. Definitely the best MegaWAD that Skillsaw has ever made, destroying Valiant. Lots of unexpectedly cool ideas can be found within these solid maps. From the very first level with the neon "Wolf Warp" you know that you're in for a real treat. "Leave your Sol Behind" also blew me away with the whole space ship travel gimmick.   In terms of difficulty: I was playing with Project Brutality on its equivalent of Hurt Me Plenty, so that amped up the difficulty considerably. A couple areas really constrict you for ammo, and according to Skillsaw that was supposed to be a main feature of the WAD but was dropped for a majority of the maps. Occasionally you encounter some slaughter-like areas and maps but nothing that got bland or seemed like a crutch for bad level design. You will face a considerable number of Cyberdemons and Spider Masterminds, which is par-for-the-course when it comes to custom Doom maps.   In my opinon, some guest maps sucked (Nectar Flow) while others fit very well (Culture Shock, Acerols-Orion). Maybe some could say that the second episode did start to blend slightly together from level to level due to the visuals, but I would also say that the second episode had the best content for the MegaWad.   So all in all I'd definitely recommend this Wad to anyone who plays Doom and is looking for a beacon in Doom map design.
    • By amackert · Posted
      I made the mistake of putting this on UV for my first playthrough. Oops. It was insanely brutal and I didn't have a lot of fun with it. However, after checking out the readme, as suggested I went back for another run on HMP. It's impressive to see the huge difference in difficulty and I appreciate the effort in differentiating the various skill level choices. I definitely recommend new players play it on HMP or lower, that way you can really appreciate the excellent architecture and interesting color scheme, as well as that soothing DKC music that makes for a unique vibe. 4/5 for a HMP playthrough. The only thing lacking here is the amount of maps, and that's OK. I'd just love to see more in this style.   Rating when played on UV: 2/5. For extreme masochists only.
    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
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