DOOM95

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About This File

DOOM95.EXE will work with any DOOM or DOOM2 main wadfile.

With DOOM95, you no longer need to keep your main wads in seperate directories. Copy all main wad files (DOOM.WAD, DOOM2.WAD, PLUTONIA.WAD, TNT.WAD, etc) to the DOOM95 directory and launch DOOM95. To play, choose the appropriate wad file from the launcher and then start the game.


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Unknown date

  • 5
  
Five stars, because by reverse engineering this, entryway was able to emulate the behavior of the DOS exes more closely.

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Unknown date

  • 4
  
Vanilla doom for windows, 'nuff said. Too bad that it brings some good things (extra resolution support, demo compatibility, slightly improved engine limits) at the expense of others (no direct FM music support, can't use DEHACKED, choppier frame rate than vanilla doom in any resolution). 4/5

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Unknown date

  • 5
  
BEST GAME EVAR MADE!

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Unknown date

  • 5
  
Where are the other 94 doom games? lol jk! xD pretty cool

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Unknown date

  • 5
  
Shut up RFNage1. You mac fan-boy loser. This port is excellent. In fact, it would be good if the mouse worked in Windows 2000, and higher.

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Unknown date

  • 3
  
doom95 is good game

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Unknown date

  • 5
  
I don't care what anyone says, this was what I started with so to me it means a lot, and without it I wouldn't know about the other source ports. Even on it's own it's an excellent alternative to Doom.exe if you don't mind down-pitched sounds or the slight horizontal screen stretching.

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Unknown date

  • 1
  
i never liked this source-port! it has lots of bugs!!! and i mean BIG FUCKING BUGS! get zdoom instead or move on...

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Unknown date

  • 3
  
I used it for a while only because it came with my copy of Final Doom, but I prefered the DOS executables anyway (under pure DOS 6.2, of course!). The extra resolution is surely a plus, as is the compatibility with vanilla Doom demos, but for some reason the frame rate appears choppier than it should :-S Also, it screws up MIDI music for some reason, especially on exit.

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Unknown date

  • 3
  
this is the best game ever, i was looking for this game for a whileee.. yhanks uu

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Unknown date

  • 5
  
It was revolutionnary and should be rated 5 stars, because it belongs to the legend of Doom!!! - Jive

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Unknown date

  • 2
  
The latest Chocolate Doom versions have rendered Doom95 obsolete. Choco is now the best "pure" Doom port, and suffers from none of the extra bugs/quirks present in Doom95. Choco also runs well on a large variety of modern operating systems.

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Unknown date

  • 1
  
I voted one star. Why? Simply because I find that porting good old 100% stable DOS apps and games to WinDoZe 9xxxxx sickening. Other than the visplane overflow fix and the ability to play DOOM within a native WinBlows 9x application, nothing beats good old DOS DOOM v1.9, hands down -:) Just my politically incorrect and (I'm sure) unpopular two cents :wink: - RFNagel

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Unknown date

  • 5
  
this is varry good

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Unknown date

  • 1
  
Chocolate Doom > Doom95

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Unknown date

  • 3
  
thank you!

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Unknown date

  • 3
  
We all started here, unfortunately we wish to forget it. My USB mouse doesn't support it on XP so that just kills playability and my comp isn't fast enough for DOSBox. I also remember the pain it was on my 98 to try and load multiple PWADs and/or .DEHs. Nowadays a port solves all that. 3 for the nostalgic feel that will never be brought back even in Chocolate Doom, -2 for the horrid native support and crashing from map30 on Doom2.

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Unknown date

  • 4
  
pretty dam good

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Unknown date

  • 3
  
Never saw the point. The DOS executables run alright under windows9x.

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Unknown date

  • 5
  
This is the port I used ever since my dad introduced me to doom when I was five, up until a few years ago when I found zdoom.

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Unknown date

  • 5
  
doom95 is the best

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Unknown date

  • 5
  
doom is the best freaking game ever

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Unknown date

  • 5
  
Nice. That is all.

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Unknown date

  • 4
  
I love this game its awesome on the best FPS games ever.

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Dragonsbrethren

Unknown date

  • 5
  
For many players, *this* is the vanilla executable. It may have some new bugs, but I can't rate it anything but legendary. At the same time, there's really no reason to use this port when vanilla compatible alternatives exist that do everything it does better. Outside of nostalgia, of course.

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  • File Reviews

    • By Obsidian · Posted
      Adorable, if a bit insubstantial: I'd give this 3 stars due to how little there is, but I feel like I'd be ruining someone's day if I did. Also the default hand acts as a somewhat rapid weak chainsaw in the stock maps, heh.
    • By DyingCamel · Posted
      Adorable, but sadly only one room. Wish there were more so I could spend more than 5 minutes in this world. Love super creative stuff like this!
    • By jwilliams051197 · Posted
      These maps suck, please put more effort.
    • By Summer Deep · Posted
      A short set of maps by the author of the excellent Alkylation. These are not quite as ambitious, but still imaginative and with plenty of quality action. Be prepared in particular for some close-quarters encounters with Revenants, Mancubuses and Barons in tight corridors or confined spaces. There's also a custom designed boss at the end which takes a bit of seeing off....   A slight oddity of this wad is the inclusion of mini-levels with just a handful of monsters. The last of these, the 'Postludium', takes place after the boss encounters, and requires you to defeat a Cyberdemon in order to get back to your spaceship. There don't appear to be any ammo or weapons around, so pistol starts are out of the question and you'll be dependent on carryovers from the previous level - make sure to have a good scavenge around before leaving it.   Played on UV, continuous, GZDoom.    
    • By Dedalus 80 · Posted
      Quick and fun to play map. Well chosen music and nice gothic setting. Medium/high difficulty.