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DOOM95

   (2165 reviews)
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About This File

DOOM95.EXE will work with any DOOM or DOOM2 main wadfile.

With DOOM95, you no longer need to keep your main wads in seperate directories. Copy all main wad files (DOOM.WAD, DOOM2.WAD, PLUTONIA.WAD, TNT.WAD, etc) to the DOOM95 directory and launch DOOM95. To play, choose the appropriate wad file from the launcher and then start the game.

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Guest

Unknown date

  
Im pretty sure quite a few of us (Like me) used this port before discovering other ports. Man....this port is about as close to normal doom you can get on windows.d Definately should be an automatic 5*

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Guest

Unknown date

  
this is the wad that replaced the original doom.exe engine and subsequently made it unavailable to mainstream distribution. the fact that i cannot have THE ORIGINAL FILES without either trusting that someone's disks still work or that i may find some other means is the sign of only one thing: that this is the scummiest thing to have ever happened to the world of doom... ZERO STARS

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Guest

Unknown date

  
didnt work just played music

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Guest

Unknown date

  
FUCK YEAH DOOM!

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Guest

Unknown date

  
Thank you!

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Guest

Unknown date

  
great game full of suprises

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Guest

Unknown date

  
Classic. 5 stars.

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Guest

Unknown date

  
Very usefull if you want to watch old demos even if PrBoom should play them back NB : This port is out dated But if you like History try it 5/5

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Guest

Unknown date

  
this was the first port i ever used. it was ok. 3/5

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Guest

Unknown date

  
a rather nice fix for a great game

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Guest

Unknown date

  
Doom 95 was pretty good for running Doom natively in MS Windows back in the day (I'm talking '95-96). Modern day computers (anything 2000+) will likely have lots of issues running this smoothly so use something like zdoom (port with lots of new features) or chocolate doom (if you want to get a 'vanilla' DOOM experience) instead. This might have some nostalgic value, but otherwise it's hugely outdated.

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Guest

Unknown date

  
Yuck. I had this when I got Doom Collector's Edition and hated it until i discovered source ports. I want to puke at the site of seeing this old nightmare again. Though it is useful to have on the site, so I give it a 2/5 instead of none.

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Guest

Unknown date

  
I thought Doom95 was ok. It comes closer to the original Doom than any other source port I've used, but it still doesn't feel as authentic as just running the original DOS Doom. Also, it won't run most of the PWADs I like. 3/5

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Guest

Unknown date

  
Nice work

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Guest

Unknown date

  
Like the Doom Collector's Edition, this will not run on Windows 7. +0 stars for being too antiquated to be useful to anyone who has a PC manufactured in this century.

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Guest

Unknown date

  
This game is teh r0xx0rz!

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Guest

Unknown date

  
I got this with Final Doom when I bought that, and it was so crappy that I rather played in Dos on low res. 1/5 Kristus

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Guest

Unknown date

  
thanks u for this game, I love it

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Guest

Unknown date

  
Oh cool!

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Guest

Unknown date

  
The best free game I have ever played

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Guest

Unknown date

  
It's not the wad, it's the port. The port sucks.

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dg93

Unknown date

  
Doom 95 was the first version of Doom I've ever played. So many memories :) 5/5

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Guest

Unknown date

  
Downright unforgettable, but obsolete now. When it comes down to the classic keyboard experience, Doom95 deals this in spades (if works that is). You can fix that with a mouse patch nowadays I believe. The Doom95 loading screen is something outta this world. Cyberdemon, bunny, Baron of Hell, Cacodemon, Giant Red Number 95, and yours truly. Haha.. *grumble* 'nuff said. Use something else if you want to record demos.

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Unknown date

  
I grew up with doom95! And when i got interested in it again, i got interested in modern source ports, too, so doom95 helped me into the modern source port world.

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Guest

Unknown date

  
DOOM!!!!!!!!! THAT SAYS IT ALL. SCREW ALL FAULTS AND JUST FOCUS ON CHOPPING UP 'EM MONSTERS!!!!!!!!!!

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  • File Reviews

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    • By Philnemba · Posted
      A fun heavily modified tougher version of Doom 1's E1M6 dated back in April of 94(yes same month of origwad). Its starts a bit hectic but with so many shotgun guys and plenty of health throughout the map, its actually not that hard to go through. However like any 94 wad, it has typical misaligned textures, a few HOMs, and had to use noclip cheat to grab the last card key due to ceiling being too low to pass under. Despite its age and a few minor stuff, its a fun wad from 1994 and I would recommend to give it a try :)
    • By whirledtsar · Posted
      Excellent wad for Hexen fans. It stays true to the style/spirit of the original game while introducing new ideas. The level / hub design is interesting, the combat is well-balanced, texturing is well-done and well-aligned, and there are plenty of interesting scripted events. The wings are used in a very smart way - you're able reach many previously unreachable items and paths. The only thing I disliked was the "boss" of the final level. I won't spoil it, but it's quite disappointing.   Unfortunately there is a bug in The Castle Of Fluft - the flame mask switch is not set to "repeatable", so if you try to use it without the prerequisite mask, you won't be able to use it again when you do. If you encounter this bug, type "puke 10" to activate the script the mask normally would.
    • By Lane Powell · Posted
      This seems like a semi-hidden gem. The author's other WAD Crimson Canyon won a Cacoward, though I prefer this one.   It certainly lives up to its namesake. The textures are all Hell's green marble and blood, supplemented with custom textures including some modified Giger designs and some creepy sprites I recognize from Monolith's Blood. The map designs are seriously contorted. It's probably a divisive aspect of the set. In some levels the angular layouts wrap around themselves in a jagged mesh, creating devilish mazes with slightly obscure progression, and where fireballs can fly at you from different parts of the map. Other parts are darker and more claustrophobic. It's all a totally hostile atmosphere.   There are some common themes gameplay-wise but you'll know them by map 2. A big one is ammo constriction, especially on UV. Certain maps seem near unbeatable without finding key secrets.   This was actually one of the first WADs I completed a few years ago, and on revisiting it it feels very fresh. Like most memorable WADs, it rides on strong concepts and some devilish gameplay while targeting a distinctive theme.
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