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DOOM95

   (131 reviews)
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About This File

DOOM95.EXE will work with any DOOM or DOOM2 main wadfile.

With DOOM95, you no longer need to keep your main wads in seperate directories. Copy all main wad files (DOOM.WAD, DOOM2.WAD, PLUTONIA.WAD, TNT.WAD, etc) to the DOOM95 directory and launch DOOM95. To play, choose the appropriate wad file from the launcher and then start the game.

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Guest

Unknown date

  
Legends never die my ass!

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Guest

Unknown date

  
I love doom

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Guest

Unknown date

  
Ah good old Doom. Who doesn't love this game?

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Kizoky

Unknown date

  
best Source port for Windows 95. ~KiLerZolika

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Guest

Unknown date

  
Im pretty sure quite a few of us (Like me) used this port before discovering other ports. Man....this port is about as close to normal doom you can get on windows.d Definately should be an automatic 5*

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Guest

Unknown date

  
this is the wad that replaced the original doom.exe engine and subsequently made it unavailable to mainstream distribution. the fact that i cannot have THE ORIGINAL FILES without either trusting that someone's disks still work or that i may find some other means is the sign of only one thing: that this is the scummiest thing to have ever happened to the world of doom... ZERO STARS

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Guest

Unknown date

  
didnt work just played music

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Guest

Unknown date

  
FUCK YEAH DOOM!

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Guest

Unknown date

  
Thank you!

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Guest

Unknown date

  
great game full of suprises

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Guest

Unknown date

  
Classic. 5 stars.

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Guest

Unknown date

  
Very usefull if you want to watch old demos even if PrBoom should play them back NB : This port is out dated But if you like History try it 5/5

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Guest

Unknown date

  
this was the first port i ever used. it was ok. 3/5

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Guest

Unknown date

  
a rather nice fix for a great game

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Guest

Unknown date

  
Doom 95 was pretty good for running Doom natively in MS Windows back in the day (I'm talking '95-96). Modern day computers (anything 2000+) will likely have lots of issues running this smoothly so use something like zdoom (port with lots of new features) or chocolate doom (if you want to get a 'vanilla' DOOM experience) instead. This might have some nostalgic value, but otherwise it's hugely outdated.

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Guest

Unknown date

  
Yuck. I had this when I got Doom Collector's Edition and hated it until i discovered source ports. I want to puke at the site of seeing this old nightmare again. Though it is useful to have on the site, so I give it a 2/5 instead of none.

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Guest

Unknown date

  
I thought Doom95 was ok. It comes closer to the original Doom than any other source port I've used, but it still doesn't feel as authentic as just running the original DOS Doom. Also, it won't run most of the PWADs I like. 3/5

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Guest

Unknown date

  
Nice work

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Guest

Unknown date

  
Like the Doom Collector's Edition, this will not run on Windows 7. +0 stars for being too antiquated to be useful to anyone who has a PC manufactured in this century.

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Guest

Unknown date

  
This game is teh r0xx0rz!

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Guest

Unknown date

  
I got this with Final Doom when I bought that, and it was so crappy that I rather played in Dos on low res. 1/5 Kristus

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Guest

Unknown date

  
thanks u for this game, I love it

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Guest

Unknown date

  
Oh cool!

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Guest

Unknown date

  
The best free game I have ever played

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Guest

Unknown date

  
It's not the wad, it's the port. The port sucks.

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  • File Reviews

    • By JudgeDeadd · Posted
      The Artifact is a classic 1995 three-level mapset. It might be one of the highest-quality 1994/1995 productions I've seen, standing alongside such releases as UAC_DEAD or Galaxia. Much like them, Artifact has something of an unique air about it... a feeling of a true adventure, where you can palpably feel the author's enthusiasm and creativity as you go, each new room and area somehow feeling unique and lovingly crafted despite the simplistic looks. One downside of the mapset is that progression is occasionally confusing (such as one door switch on map03, hidden on a column that lowers into the ground).
    • By vdgg · Posted
      A set of maps, carefully tuned for pistol starts, pretty hard/challenging. The maps are rather small and have exactly one secret. There is no stylistic consistency; there are a few bases and castles, caves, hellish maps and so on, everything totally mixed up. I can assume the earlier maps have their slots because they are easier and the later maps - harder. MAP26 is probably the most difficult one. mlm12 reminds me a bit of Going Down, as the levels are small, packed with enemies, and one different from the other. But mind, they are less polished than GD. Some maps have a pretty high 2000's level of detail (the ending corridor from MAP09), some others are much more basic looking (MAP02). IMO they are rather good looking (above average).   Bugs/problems: The mapper leaves all the doortracks without "lower unpegged" flag, so they move with the door, I'm sure he knew how to prevent it but he preferred the doors to behave this way. What is more problematic for me: unreliable W1 monster teleports, places where you can get stuck and decorations impeding player's movement, no Boom actions but some maps require -complevel 9 due to traps not working with limit-removing compatibility.   Favourite maps: 03,08,17,24,25,26. I would definitely recommend giving it a try: the maps are so different everyone will surely find something that appeal to them.
    • By Maximum Matt · Posted
      Finally played this one today, pretty good for an old-school level, hub layout, so not so linear, varied locations (including a huge canyon area and an underground cavern), LOADS of monster traps triggered by linedefs, including traps WITHIN traps (very nice).  Not too much of a challenge, but quite fun. 
    • By JudgeDeadd · Posted
      Good atmosphere, but ruined by the terrible gameplay. Tons of identical enemies attacking you over and over, plus some very dark levels where it's impossible to see where you're going, all amount to a mod more annoying than scary.
    • By sesq · Posted
      you can only have so many baron/hell knight vs ssg rooms before it gets tiring
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