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AAK_WAQ.WAD [WAQ.WAD]

   (10 reviews)
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A challenging level covering a large area. Lots of monsters, weapons and powerups. Excellent views. Several puzzles. Fairly consistant and good quality. Meals provided.


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NaZa

  
Probably one of the worst, blandest and dumbest levels in the world. It sucks so badly, even for its time. This doesn't even deserve a star. But because of some traps and its 26 secrets (while only a few are actual secrets) I'll give it one star.

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Unknown date

  
not very good- doomer666

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Unknown date

  
Annoying and ugly.

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Unknown date

  
It's not so bad.

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Unknown date

  
Well planned map. Puzzle design. Not bad - a big map of well plotted areas. Poorly textured (tiling switches), but the author meant well. Progression becomes quite creepy too. Drab areas; I guess that's what the author intended: mech mazes, fake textures. SS Nazis - used well here, especially in areas w/ Wolf3d textures. HOWEVER: THERE'S A CRASHING BUG 'TWEEN "MAZE" AND "BALL ROOM". Save; use IDCLIP there. It would get 4/5, but it only deserves 3/5. Tough; can't recommend crashers. IC

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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