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HEX1.WAD

   (5 reviews)
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About This File

The Halls of Hex = the Halls of Power You've found the powerbase of all the Evil (tm) coming through the portals. You gaze in shock at scenes of carnage. No doubt about it, this is where the more unfortunate of the marines ended up. Up being the operative word... This is what id couldn't bring themselves to show. This is what _really_ happened to your buddies.... Oh - and watch your back!


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Guest

  
middle of the road 94 wad. might of been more fun without plazma. in the red key room you noclip thru the eastern wall out of the level. no glide - just walk, lol.

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Never_Again

  
A good summer '94 level, the author's best. Lots of places to explore, baddies to fight and supplies to fight them with. The texturing is fine for the period; some places are a bit tight to squeeze through, with decorations trying to snag you. In the green marble room right before the curving staircase that leads down into the blue-key area there's a skull switch behind the green torch. Don't use it or you will get stuck: it opens the already-open door next to it and then ... closes it for good.

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Guest

Unknown date

  
Randomly textured and not all that pretty, with a few non-fatal bugs. There is some amount of playability too it though, so you may find it interesting although there are better maps available.

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Guest

Unknown date

  
This was E2M8 of HEROES.WAD, although this unmodified version is even more easy and boring. The author states that no one is allowed to modify this wad, though, so it makes me wonder if HEROES.WAD is even allowed to be in the archive? 1.5/5

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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