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Granite Me Baby!

   (4 reviews)
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About This File

This is my second finished wad. This is a multi- purpose wad that can be played single, multiplayer, or DEATHMATCH. There are some interesting hiding places. My level contains (as always) an upside down room. To my knowledge, this has never been done before my Rockme (Or Rockme2) Wad file. (If I'm mistaken, please let me know!)


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Bad King John

  
Interesting design, but some large rooms with few monsters. Has a few curious pointless features : a broad and elaborate marble stairs just to find three troopers and megasphere; and you get the red key right at the end but I never saw a red door. HoM bug at the blue door. But to the zero star reviewer : I've seen far, FAR worse.

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Unknown date

  
I guess the "þ" was a mistake. This is an extremely dull and bland level from eleven years ago. It's very hard to write about; the design is more complicated than just a series of bare rooms, but only just barely. You fight about three dozen weak monsters in a techbase/medieval environment, with loads of health and a fair amount of ammo. I walked straight through the upside down room without noticing it.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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