Title : Dreadnaught and Knockabout TOGETHER
Two complete hubs for Hexen with heavy
scripting and tons of poly-objects.
Filename : k_d11.wad
The 1.0 version of Dreadnaught and Knockabout
TOGETHER does NOT include support for more
than 4 players under co-op, but will support
8 players in deathmatch. The 1.1 version of
Dreadnaught and Knockabout TOGETHER does
include support for 8 players under co-op
and 8 players in deathmatch.
Author : Scott McNutt author of SM Levels
Darrell Esau (scripter extraordinaire)
Email Address : Scott McNutt
WWW Address : Scott McNutt
: Darrell Esau
Description : In Dreadnaught you are Kane, an immortal who was
doomed to roam the Earth by the god that created
you. The punishment levelled at you for killing
your own brother and thus brought terrible
violence to the Earth. The irony is that the god
was a corrupt and cynical part of the supernatural
universe overruling Earth and you, Kane, rebelled
against being used as a pawn. Your adventures take
place in all ages of Earth. Your sword and
battle prowess is at the service of any ruler who
can pay your price. You are a true anti-hero who
changes sides to suit your own advantage and mood.
You never age and remain as old as you were when
the god cursed you. You can be killed but up to
now no human has come close to doing so.
In Knockabout...beyond Dreadnaught, Kane
is continuing his majestic adventures.
After surviving and conquering the onslaught
that was brought upon his torn soul in
Dreadnaught, Kane is back to finish his quest.
In Dreadnaught, Scotts Portals, is
the beginning of your long and tasking journey.
From here you will have access to the other four
levels. You will have to complete the first three,
The Swamps of Thark, The Tomb of Quarix and The
Palace of Ice before you get access to Veda's
Vault. Once Veda's Vault is conquered you will
revisit Scott's Portals to finish off the
ramaining beasts and ghosts of days gone before
you free yourself from the curse that was cast
upon your soul.
And in Knockabout, Wheel of Fire is where
you begin your illfated journey. It is here
where you will have access to the other
4 levels, Slice and Dice, Game of Death,
The Bell Tolls and HexQuake. You must
complete the first 3 sublevels before
gaining access to the final level and
to face the fate that you have chosen
and others have failed.
Additional Credits to : Oh Great Master Lawrence, Grayson Towler
and Slacker 415 (testers extraordinaire).
JBcodeman for inspiration for the slice
and dice trap.
* Play Information *
Game : Hexen
Level #'s : Map 01 thru Map 12
Single Player : Yes
Cooperative 2-8 Player : Yes
Deathmatch 2-8 Player : Yes (full access in DM play)
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : No
Scripts : 251
Poly-Objects : 96
* This version is set up for 8 players in co-op play.
And will work for BOTH Hexen version 1.0 and 1.1
* The base for level 11 is a rebuilt (due to many node problems)
and Hexenized version of MAPTEST2 for Doom2 by Marin Gazzari,
based on id's very own MAPTEST2 from Quake.
* Copyright / Permissions *
Authors may NOT use this WAD as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, etc) as long as you include this file
intact. If you would like to include this file on a CD ROM,
the author must be notified and then given his written permission
to allow for distribution on a CD ROM.
* other SM Levels for Doom2,
Carnage, Blitzkreig, Control Station KGx/57
Proxyon Military Base, Proxyon Sector KGx/57
Attack Station KGx/57, Symetrix,
and Fist of Fury
* other SM Levels for Heretic,
Tomb of Quarix, Graves of Thark
City of Tanash, Symetrix
and Irvel's World
* other SM Levels for Hexen,
Dreadnaught a complete hub for Hexen,
Knockabout another complete hub for Hexen,
Draco 7 and Quarhex
* other levels by Darrell for Doom2,
Path of a Fallen Angel, Schpiffy Deathmatch,
Slough, Fire, Glory, Payback Deathmatch
* ©1996 SM LEVELS
* ©1996 DE LEVELS