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Swarming!

   (2 reviews)
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About This File

These are seven of my wads. They aren't supposed to be played consecutively as an episode, each one should be started with a pistol. This Swarm.wad was originally released as Swarming.wad but that was too dificult and map04 was so massive you couldn't save games so I edited it and it is now half the size and you can save all you want! Map01 has been made a little easier; Map07 is just as difficult as it ever was! Maps 05 and 06 are easy, the rest are very difficult and, except for 01, very long. Maps 03, 04 and 07 are the really difficult marathon levels but as in all the swarm levels the difficulty is with the amount of monsters not because of any mind boggling tricks or secrets. As I always say if I wanted a thinking game I'd play chess.


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Guest

Unknown date

  
Very very difficult set of maps that require careful thought and fantastic fighting skills. Not for nubs like the previous reviewer.

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Guest

Unknown date

  
Awful; I played the first three levels and gave up, it's not worth it. There's a mixture of unfair traps, technical incompetence, and tedious gameplay. The barrel trap at the beginning of level one is just the beginning; the author is also fond of invisible telports and switch puzzles. I detest Medeski, Martin, & Wood. Yes, you can play your instruments. Very well done.

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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