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The Graves of Thark for Heretic

   (2 reviews)
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About This File

The Graves of Thark. This world, in the Black Suns Zone, on the fringe of Faberian dominated space, was terraformed during the Second Empire, but with disastrous results. The world, called Necromancer because of the immense alien graveyard that was was discovered there containing some 400 milliom seperate stone coffins, was in fact a 'waiting place'. The world was called haunted because the waiting aliens destroyed every attempt to colonize it. This is what is left of Thark after years of destruction by the colonizers magicians. Can you survive the onslaught? Do you have the wit to solve the many tricks and traps that were left behind for you foolish magicians?


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maulosiarch

Unknown date

  
Decent level design, but far too many pickups, and this guy has a clear love affair for the Undead Warriors, and the Ghost Undead Warriors. It has my pet hate of Heretic-idiot-mapper s in this though: water that hurts. There is also nothing remotely grave-like about the level. Good for time wasting only.

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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