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Wytchlight WAD

   (4 reviews)
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About This File

A six level wad for Doom2 (all modes of play)


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lupinx-Kassman

  
Fairly competent episode of mid-nineties maps. Contains some new textures which mostly consist of some neat black magic iconography used for the Wytchlight group. The link in the textfile is defunct, but they appear to still be kickin' here: http://www.wytchligh t.com/Dandanon/Defau lt.aspx. They even made a few small games.

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Unknown date

  
An above average set of maps. Nothing too special, but fun and fairly challenging.

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Unknown date

  
Six levels dated October 1996. Map01 is extremely (almost literally) linear; you just run forwards. Map02 is a bit better, but the levelset really gets going with Map03, which is a complete change of tack, a pretty entertaining large-scale mine with a solid monster count. Map04 is like Map02 but much bigger; Map05 is an impressively giant and non-linear cathedral; Map06 is a fun although easy large arena. If you start at Map03 it's not bad at all.

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Unknown date

  
fuckin awesome

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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