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KortYard.WAD

   (1 review)
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This is a wad with a design that really appeals to me and was basically a test of some game concepts that I wanted to see used in a single wad. Finding the bonus items may take some effort and there are some traps for the unwary...


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The level is dated September 1995. It's not bad - it isn't very complicated, but it's competently done (the most obvious wrong texture is right at the end). The level is a square courtyard with four buildings in the corners, and it's basically a hub-style design. The four buildings are small and simple, and the author overuses the trap whereby there is a monster in an alcove just around each corner, but it's entertaining for five minutes or so.

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  • File Reviews

    • By Scotty · Posted
      A set of compact, sub-100 monster maps that create challenge through a combination of devious enemy placement and instances of highly unforgiving architecture - in some respects, this is reminiscent of a highly compressed version of Sunder.
    • By dylux · Posted
      Did I miss something here from the players that gave this wad a 4 (and above) rating? The maps were too short, too linear, very bland and very easy. The music was horrible on most maps. With the exception of the elevators, I absolutely hated the new sounds. Finally, the soldier face was a bit much.   I did the first 6 maps in roughly 30 mins. - and that included looking for the secrets (which slapped you in the face at most times). I got to Map 14 before I just gave it up out of sheer boredom. I just couldn't see it getting better.   Sorry, IMHO, the play for Operation: BIOWAR just wasn't fun for me, even on UV.
    • By Walter confetti · Posted
      A very short map by our friendly joe-ilya, this map have a lot of nice little touches all around.... I like it!
    • By Walter confetti · Posted
      Is a charming little blue map, i like it!
    • By Zalewa · Posted
      Totally playable and good looking even today. Be wary that there are time-based switch puzzles here that must be solved in order to progress. MAP28 is also a nightmarish switch hunt in an open, Doom 2 Downtown-like area.
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