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Command Control (COMCON.WAD)

   (7 reviews)
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About This File

Command Control, normally where big decisions are made. The only thing you'll need to decide is which target deserves your attention first. Play starts out slow but quickly turns into a DOOM-fest with few parts that allow for breathing.


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Unknown date

  
Very good for 1994. The gray military base style is pleasant to look at compared to some of the STARTAN3 mishmashes of the time, and the level design is really good. The new music is pretty repetitive, though. 4/5

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Unknown date

  
for '94 it's high quality wad ****

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Guest

Unknown date

  
A really fun little level with great music that was also used in Eternal DooM

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Guest

Unknown date

  
This is dated May 1994, and it's E1M4. It's a techbase / power plant with a little castle bit. It has 110+ mostly weak monsters; the detail level is spartan but tasteful, especially for 1994, and the layout is pleasingly non-linear. Initially seems to have far too many weapons, but if you do the optional cyberdemon fight it works out. One of the secrets is redundant because you can just straferun to the goodies. Overall though this is still fun today.

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Unknown date

  
"new music" later was nicely fit into Eternal Doom

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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