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Bridge1.wad

   (6 reviews)
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About This File

Ok, so you're watching the boob tube, seeing all the attacks on Mars and the other Planets, wondering when they're gonna call you in. After all, you are one of the military's top marines. The phone jingles next to you and you find you're gonna be in the action a lot sooner than you think. The situation is as follows; 1: There is a military installation in South America that was also experimenting with the teleporters. 2: There has been no communication from the installation for 2 weeks now. 3: The alien scum may be taking over Earth now. 4: You get to see if the demons are there, or if there is something wrong with the communications center east of the installation. Kissing your spouse goodbye you drive to where they will be providing you transportation to the installation. You and 4 other guys are being transported by plane to a local city, from there you will get a helicopter flight into the installation. You get some weapons from the Generals and then you're on your way. The plane trip goes smoothly and you are now boarding the helicopter. On the way over you see something strange looking by the communications center. It fires a rocket at the helicopter and only you survive (or up to four others, depending on whether you play multiplayer or not). You lost everything but your pistol, but you are surprisingly not injured. You need to get to the communications center to warn the world that the demons have arrived, but you are only at the entrance to the base. You're gonna have to fight your way through.


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Unknown date

  
This is dated October 1996. You fight 82 monsters in a fun, James Bond-style military base. It's entertaining, and despite the small size it feels substantial, like a mini adventure. Suffers a bit from a damp ending (the "boss battle" is some way before it, although you have to dodge past at first), and the design work is only so-so, and it's not really all that long, but overall this is pretty good.

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Unknown date

  
Great work.

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Guest

Unknown date

  
needs way more ammo

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Unknown date

  
Fun. Not a lot of monsters, but you have to use your noodle to get through this one.

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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