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The Unholy Temple

   (12 reviews)
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About This File

This level is mostly a single player level but it can be played in Death Match. I did spend alot of time on it so it really kicks. It features great texture alignment, a good layout, kewl lighting fx, a new sky, and new music! and on top of all that it's free! Try it!


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Guest

  
Dear voters, realise that giving a map 5* legendary leads to skyhigh expectations - and in this case: plain disappointment. The style and decoration are good although (even in 1996) unoriginal, but the rectangular layout is very simple, the monster placement is uninteresting, and the gameplay@ UV is, er, well: almost not there. IOW: playing this was almost totally boring because of the severe lack of interesting aspects. 2* because of the effort + 1 bonus because it was made in 1996.

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Guest

  
Looked ok but gameplay was very simple. AS for the arch-vile, it was way too easy to kill because it didn't have anything to resurrect so you could just keep popping away at it while dodging behind pillars. It would have been better to have appeared after killing the Hell Knights in the room with 4 doors.

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Memfis

  
A temple level that has way too much summetry and rectangular architecture. Sure, it doesn't look bad anywhere but doesn't offer anything beautiful either, except for the outdoor area perhaps. The gameplay suffers from heavy repetition too. Competent but bland.

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DoomRenegade

Unknown date

  
I loved playing through it, really fun, not very easy but I like that

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Guest

Unknown date

  
liked

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SonicandTails58

Unknown date

  
Amazing WAD. It looked impressive, it was intricate in design, and was an all around incredible map. It actually felt like a missing Doom level that should have been about halfway through the game.

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Guest

Unknown date

  
I liked this level. The architecture is very well done, with some clean, open areas with a medieval theme. It's very blocky and spartan but it looks good, like Quake with more colour. But the level feels barren, and there aren't many monsters. Sadly this seems to be the author's only level; I imagine he was seduced by Quake. Premiata Forneria Marconi was an Italian progressive rock band that sounded a lot like King Crimson (but with Italian vocals).

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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