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The Unholy Temple

   (12 reviews)
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About This File

This level is mostly a single player level but it can be played in Death Match. I did spend alot of time on it so it really kicks. It features great texture alignment, a good layout, kewl lighting fx, a new sky, and new music! and on top of all that it's free! Try it!


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Guest

  
Dear voters, realise that giving a map 5* legendary leads to skyhigh expectations - and in this case: plain disappointment. The style and decoration are good although (even in 1996) unoriginal, but the rectangular layout is very simple, the monster placement is uninteresting, and the gameplay@ UV is, er, well: almost not there. IOW: playing this was almost totally boring because of the severe lack of interesting aspects. 2* because of the effort + 1 bonus because it was made in 1996.

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Guest

  
Looked ok but gameplay was very simple. AS for the arch-vile, it was way too easy to kill because it didn't have anything to resurrect so you could just keep popping away at it while dodging behind pillars. It would have been better to have appeared after killing the Hell Knights in the room with 4 doors.

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Memfis

  
A temple level that has way too much summetry and rectangular architecture. Sure, it doesn't look bad anywhere but doesn't offer anything beautiful either, except for the outdoor area perhaps. The gameplay suffers from heavy repetition too. Competent but bland.

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DoomRenegade

Unknown date

  
I loved playing through it, really fun, not very easy but I like that

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Guest

Unknown date

  
liked

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SonicandTails58

Unknown date

  
Amazing WAD. It looked impressive, it was intricate in design, and was an all around incredible map. It actually felt like a missing Doom level that should have been about halfway through the game.

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Guest

Unknown date

  
I liked this level. The architecture is very well done, with some clean, open areas with a medieval theme. It's very blocky and spartan but it looks good, like Quake with more colour. But the level feels barren, and there aren't many monsters. Sadly this seems to be the author's only level; I imagine he was seduced by Quake. Premiata Forneria Marconi was an Italian progressive rock band that sounded a lot like King Crimson (but with Italian vocals).

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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