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iron hall

   (12 reviews)
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1 level WAD. Excessive attention given to the appearence of the level (texture selection, alignment, lighting).

I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.


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Unknown date

  
This is a monotonous level. Each room looks much the same, with dull brown textures. The gameplay consists of entering a square room, clearing it of monsters, and then entering the next room and doing the same again. Sometimes you have to flick a switch in order to progress, sometimes you teleport. But the rooms are in a set sequence and it's totally linear, with very simple traps. There is a certain amount of fun in killing 350+ monsters, but you'll never play it twice.

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Unknown date

  
With -fast and no saves this is quite a survival style map, took me some attempts: ammo is tight, monster placement is tricky, and there's only one armor throughout. And with the quake sound fx, the fast demons pose a similar threat like the quake fiends. First I also didn't like it, but playing several maps by this author, it's nice imo. 4*

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Guest

Unknown date

  
his newer maps are way better

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Unknown date

  
Good game play. I had just enough ammo and health to finish the level.

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Unknown date

  
Indeed. You get a bunch of rooms one after the other. No secrets - you just go through each room one at a time, as if you were going through the levels of an old Nintendo game. To be fair, the gameplay isn't all that bad - there are lots of traps and a fair amount of action. It would deserve an extra star without the Quake sound effect (every monster goes "argh" when you shoot it, in the exact same way, even the monsters that don't have throats).

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Unknown date

  
no crap, but gameplay and layout are boring 2/5

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Unknown date

  
Wow. Quake 1 sound FX. Never expected that. Love it!

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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