Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

a nice day

   (16 reviews)
Sign in to follow this  

Guest

About This File

1 level WAD. Excessive attention given to the appearence of the level (texture selection, alignment, lighting).

I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Argenteo

  

Early M. Krause map. Through some catacombs, a cemetery courtyard, electric compounds and radioactive pools. Dark, cool detailing.

Share this review


Link to review
Guest

Unknown date

  
Michael Krause's first map, according to the text file, is not a masterpiece by any means. But it's still more fun than a lot of 1996 levels. Also, there were a few decent atmospheric areas I liked. 3.5/5

Share this review


Link to review
Guest

Unknown date

  
Exceptional, fast flow, and quite a blast with the double shotty. Good fun with fastmonsters. 4*

Share this review


Link to review
Guest

Unknown date

  
It's from 1996. Not much else to say!

Share this review


Link to review
Guest

Unknown date

  
Good, but not very original...

Share this review


Link to review
Guest

Unknown date

  
It's quite well built, but boring!

Share this review


Link to review
Guest

Unknown date

  
Better than Stronghold.

Share this review


Link to review
Guest

Unknown date

  
This is a decent but very dull level. It's very dark throughout and there are a lot of dark, dull mazes; as the other reviewer points out, it's often very symmetrical, forcing you to go through several familiar-looking corridors in a row. Once you get the super shotgun the challenge evaporates, because there's a steady stream of health and shotgun shells, and the hardest baddies are a few revenants. Overall it's a decent level, technically good for the time but not much fun to play.

Share this review


Link to review
Guest

Unknown date

  
Although I haven't bothered to check the actual dates, this feels like the earliest Krause map (it's certainly among the earliest, anyway). Appearance is exceptionally blocky and flow is VERY straightforwad, with a lot of simple symmetry. Quite easy, and pretty evenly paced in terms of trap placement. You can see the man's knack here; it's just in its infancy at this point. -- TDotW

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×