ÚÄÄ /³nt's DOOM Pwad: DA KILLS ÄÄ¿
³ ( Pre-Release #2:08-18-94) ³
³Features:Huge Single Level(475k)³
³ :New Music & Graphics ³
³ KILL :Unique Architectures ³
³ OR DIE :Traps & Special F/X's ³
³ :Designed for 2+ Players³
³Supports:Single & Multiplayers ³
Title :KILLSPR2.WAD "Da Kills" Pre-Release #2 (8/18/94)
Description (Story) :You and your buddies are sent to an UAC WDS--
_________________ Union Aerospace Corporation Waste Disposal--
| MUST READ THIS | to investigate and terminate all so-called
| BEFORE PLAYING | "DOOM" creatures. No words from this "dead"
| OR YOU WILL BE | place for the last 18.73 days. You and your
| CONFUSED WHEN | gangs are ordered to go to UAC WDS. However,
| PLAYING MY WAD. | your good old friend, who was the first to
|_________________| discover the hell of DOOM, tells you that
there are several teleporting openings from
hell. They release tons of wild "DOOM"
creatures. The UAC Hell Specialists tell you
that the only way to block the teleporters is
to destroy the site. You also have been told,
by the former workers of the site, that there
is a red nuclear core somewhere in the station.
The core can become unstable--to blow up the
plant--by removing its internal blue faced
supercharge sphere. This sphere controls the
core to keep stable. Anyone who touches the
sphere will temporarily become supercharged. Hell
teleporters and creatures must be destroyed. To
get to the core, you need to access the computer
controls and activate a hidden switch--located
in a computer room near the core. Lower its
"support frames" all the way down (listen to the
sounds from them) first, then press the switch to
lower the red shielding. Do NOT stay on the hot
core platform too long or else you will become
dizzy, start seeing weird colors, and lose your
life fast. There are security doors that will
block your mission. Find the necessary keys and
weapons to complete this critical mission. We
must stop HELL's respawn before it is too late!
* Play Information *
Episode and Level # : E1M1
Single Player : Yep! (Not fun as multiplayers mode) :P
Cooperative 2-4 Player : Ya! This level is huge so.... :)
Deathmatch 2-4 Player : Hell Yeah! (Purpose is to KILL!!!!)
Again, huge level.
Difficulty Settings : All levels have the same number of
enemies. So, pffbt! This is exteremly
for DOOM advanced players :). Lots of
sneaky traps! Look out for the cemetery.
New Sounds : Naw.
New Music : Yepper! (Still looking for a better
New Graphics : Yee haw! New sky graphic & some new
messages on Computer Screen--You will
see them when you play deep into my eyes,
Demos Replaced : SUB-ZERO!! Oops, too much Mortal Kombat. I
meant zero (0). Later, I will record two
multiplayer action demos--one for
cooperative and another for the bloody
deathmatch. I will have to wait for id to
release the new patches so I can use that
new recording multiplayers feature! BTW,
these demos will show two players--sorry,
no access to networks yet.
Do Me a Favor : Please test the multiplayers (3+) since I
have no access to networks yet.
Comments by DOOMaholics : "I love this game." -- NBA Fans [g]
: "Your wad is too hard and slow!" -- Nozzle
: "I loved riding on those core elevators!"
: "[BEEP]! Damn, save game buffer overload!"
: "Quit making your wad so big." -- Nozzle
: "Hahahahahhaahahaha" -- Highway 1289 after
he killed me.
: "DIE! DIE! DIE! DIE! DIE!" -- /|nt in a dm.
: "I need aids!!" -- /|nt in a cooper. play.
: "Ouch!" --S. Spiff. in a cooper. game.
----------------- End of Line, Buddy! Just download me! ----------------