NOTE: THE PROGRAM ALTERS YOUR DOOM.EXE FILE.
*KEEP A BACKUP IN CASE SOMETHING GOES WRONG, OR BETTER YET, PUT THIS PATCH
IN ITS OWN SEPERATE DIRECTORY WITH A COPY OF DOOM*
Sorry to shout, but I don't want someone to cry at me if something goes
horribly wrong and it eats your only copy of DOOM.
TELEFIX.DEH - A patch file for DOOM utilizing Dehacked and Dmaud to get
rid of all traces of the teleporter sound and flash. *RECOMMENDED FOR DM*
To run this patch, first copy Dmaud.exe and Dehacked.exe into your DOOM
directory and run the "TELEFIX.BAT" file.
*you must have both programs in your directory for it to run correctly*
Important - hit <ret> once after each sound stats are displayed to make
Dmaud go to the next one. - sorry for the simple .bat file, but it works.
The TELEFIX.BAT file first installs the telefix.deh patch, then it copies
the old sound for the teleporter(#26) and saves it to the file
"teleport.old" and installs the new sound "teleport.new" in its place.
To uninstall, type "uninstal" and it will put things back where they were,
including reinstalling the original.deh file. Hit <ret> once after dmaud
does its thing to make the batch file continue.
The uninstal.bat file puts the old sound file back, deletes the teleport.old
file, and installs the file original.deh(a copy of the original .deh settings)
First and foremost:
This patch is intended to be compatable with deathmatch play.
Teleportation sound has been killed. Period. Monsters, exploding corpses,
telefrags, players, et. al. don't make a sound going through it.
Teleportation is also completely invisible and nearly instantaneous.
(this is great for creating invisible, unnoticeable teleports in
stairways and such to simulate levels)
*THIS IS HOW DEATHMATCH SHOULD BE - NO IDEA WHEN THEY ARE COMING FOR YOU!*
This has been a very enjoyable project for me. I hope that it brings
some new ideas and play to everyone and would like to hear what you think.
Thanks to DEHACKED and DMAUD - both great programs!
Current EMAIL address: email@example.com
1994 by Joseph Oberlander
These patches and modifications may be used freely and/or modified as
long as I am given credit. It may be distributed freely by any means, as
well as through any users-group. It may NOT be used or distributed for
profit in any form. Free is free and I believe it should remain that way.
Copyrights also apply to the authors of DEHACKED, which I used to create