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REALGAME.DEH

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About This File

A patch file for DOOM utilizing Dehacked and Dmaud to make deathmatch and regular play much more exciting and real.

This Dehacked patch is an attempt to make the game tough enough to be interesting, yet playable and surviveable(every level playtested and passed -though some JUST BARELY - by me to ensure proper play-balance.) in an attempt to make the game regain most of its original enjoyability.

There are NO killer weapons or monsters as I made this to be a patch that is playable with ANY .wad as well as the original.

Passing all levels on UV with this patch is quite a challenge, and I personally won't go back to playing any .wad without this modification.


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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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