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GATUY

   (5 reviews)
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About This File

A detailed single player only-level in an urban setting for DOOM 2. Some devious puzzles as well as loads of action. If you appreciate elaborate level design, then this is for you. (Should also appeal to Duke Nukem-fans, since it includes some toilets.)

There are no truly secret secrets in this level.


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Doomkid

  
This map is really good for it's age. Fun little city map, easy too.

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Unknown date

  
Hmm. The review above is very poor. Yet the level design notes actually *advertise* the presence of toilets, despite the fact that toilets are a sure-fire sign of a poor level. The map itself is a small city street with some houses and a bridge; it's not bad, but there's a bug in that a key door can be opened from inside by the monsters before you find the key (indeed, I couldn't find a way to get that particular key legitimately; the switch that lowered the wall was behind the wall).

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Unknown date

  
fuckin cool map, check out the soccer game!

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Guest

Unknown date

  
qse

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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