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Big Red (BIGRED11.WAD, v1.2)

   (4 reviews)
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About This File

This is a "stream of consciousness" wad. In other words: I made it up as I went along. And since I'd like to have you, the player(s), do the same, so to speak, no detailed description or story.txt is provided. If your favorite color is red, you'll be VERY happy here.... If you don't like red (or can't SEE red), my appologies. Maybe next time I'll do Big Blue.


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printz

  

Neat labyrinth level full of traps and very atmospheric.

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Unknown date

  
Colored bowls are missing near doors to indicate what key is needed, that would belp alot in those very long red corridors. I got stuck on a place, too, without any chaos devices in hand. Despite those facts, it's playable. 2/5. ~Naan

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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