Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.


   (4 reviews)
Sign in to follow this  


About This File

(Rules) Up to 4 players each control one of 4 "keeps" (castle, pyramid, iron tower & caverns) in a pocket dimension. Each "Lord" has different weapons, magic & minions to use while both defending his turf (each keep holds keys or secrets the other Lords need) and infiltrating the keeps of the other three Lords. Although cooperative mode is used (mainly so that the keys work), you MAY attack other players. Try to let your minions do the work for you, though. It'll save on ammo. (Before you set out from your keep, wake up your monsters with a couple warning shots with your weapon. You'll be suprised at their enthusiasm, and the resulting confusion should keep an invader busy for quite some time... Besides, you'll be long gone by then.) Lords are encouraged to make (& break) alliances & treaties, assassinate or imprison other Lords (not to worry, escape is always possible), etc. It's "All For One" AND "Every Man For Himself" at the same time. (ie: politics) You must escape from D'Sparil's pocket dimension at ALL costs and the Lord who does is instantly proclaimed Arch Wizard Deluxe and Winner of the BattleGame.

NOTE: The game described above is called The BattleGame. (wizwarsb.wad, B for BattleGame) This HERETIC variant may not appeal to all HERETIC players, so I've also included:

The Adventure (wizwarsa.wad), for solo or standard cooperative mode

The Deathmatch (wizwarsd.wad), for standard deathmatch play

Please don't use the BattleGame if you want to play standard HERETIC solo or cooperative modes. The monster setup will be ALL WRONG and no challenge whatsoever.

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


Unknown date

Excellent. Would love to try it on multiplayer. altho Disparil kept teleporting himself to a trapped place behind some water

Share this review

Link to review
  • File Reviews

    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.