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The Secret Path

   (29 reviews)
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This is a huge wad that is set way under ground. It is totally futureistic and includes many clever effects. Even though this wad is massive, (over 6000 linedefs) it is not annoying in the sense that it is just one huge maze that take 5 hours to complete. The whole wad flows in one direction you never feel that you are not getting anywhere. So, the massive amount of linedefs have gone into brilliant, intricute and well thought out architecture .


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Dgemie

  
I guess that if you mix Void and The Sky May Be and make the gameplay "more conventional", the result would look a lot like this.

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Unknown date

  
This could have been almost legendary if not for that goddamn "Oooo Oooo" fucken sound.

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Unknown date

  
I was pleaseantly suprprised when I played this gem through. Intriguing map layout, some good traps, solid gameplay (a few terrific fights, but nothing too hard)... In short - it's FUN! --4/5

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Unknown date

  
That was a very strange map. Too buggy for my comfort zone, this one gets three out of five stars from me. This map was weird because half of it was really great (detail), and the other half looked like something out of Mock2:TSOS. -MasterShazbot

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Unknown date

  
All-round excellent map. 5/5

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Unknown date

  
Really awesome level. It's only slight drawback is that you get a ton of ammo, health, inviso spheres, etc. The design is great, and I didn't mind the noises; nice little change. It's a good romp and a great example of somebody designing without influences.-GreazySh orts

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Unknown date

  
this is really legendary despite some minor flaws, indeed this is a gem 5/5

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Unknown date

  
Sounds suck, but the author (John Graham) was only 15 at the time he created this level (11 years ago), and youngs have the use to turn everything in a joke. Thus, his only Pwad will stay in the history of doom as one of the best wads ever made. Play it or you'll miss a hit. 5/5 - Jive

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Unknown date

  
Really Good level!. I prefer the original Doom2 sounds (which I deleted from the wad on my computer). An excellent well designed and creative map with some excellent tricks and challenges too. Ohh, and some huge pitfalls too, certinally brings back memories of 1996. Who cares about misaligned textures. 4 Stars -PC

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Unknown date

  
Kinda trippy and weird, but I didn't find the gameplay that fun.

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Unknown date

  
1996? How did I ever miss this? Great original architecture; not only the huge use of vertical, but also some very good lighting and angles. A couple fun traps too. Very detailed for its time. A true classic. - FluffyBob

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Unknown date

  
Very enjoyable gameplay and creative design. 5 stars - Starburst.

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Unknown date

  
Really quite striking for 1996, especially because the use of huge drops and variable heights lends itself to jDoom or one of the other modern look-up/look-down source ports. Gameplay very variable and it's marred by awful sounds - the Imps scream like howler monkeys when they die. Reminds me of The Sky May Be although it's a lot more conventional. I got stuck in a couple of places where I probably wasn't supposed to have been allowed to go. Seems to be author's only map.

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Unknown date

  
This is a very sweet level indeed, and the fact that it is from 1996 only makes it all the more amazing. A very well-deserved 5 stars.

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Unknown date

  
This map is incredible for any year... 94-04 my god... PLAY THIS MAP :)

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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