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BAD_ART.WAD

   (6 reviews)
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About This File

Something unique... be sure to check the map...


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Guest

Unknown date

  
lols, nice pictures (look at automap)

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Guest

Unknown date

  
Reviews above covered it all. 4/5 for the concept.

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Guest

Unknown date

  
I agree with that. As a level it's terrible - huge open spaces and lots of hitscan monsters, so it's basically a chaingun sniping fest with lengthy pauses between the action. But the picture is very good, and the author gives you the automap right away so you don't have to faff about. As you explore the map it's like filling in a colouring book. Three stars because it sets out to do what the author wanted, although the gameplay is circa 1994.

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Unknown date

  
heh i wood normly give it a 2/5 but sence this seems to be bult for the cool picture made with the map i will give it a 4/5 -simon cowel

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Unknown date

  
These are two maps from 1996 that strike by their gigantism. You're running trough enormous landscapes of silver and blood. The gameplay is very simple, as is the level of detail (almost non-existant) and the game is quite short, but I found it entertaining nontheless, especially map 02. It felt quite good to run through these giant landscapes where even the Cyberdemons look tiny. 3/5 -Milian

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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