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Kill Allah 5

   (13 reviews)
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Doomkid

  
The first comment says "Retarded Amerinazis" even though the author clearly states he's from Sweden.. I love when retards call other people retarded, don't you? Anyway - The mapitself is really well made. Some areas are a bit cramped, but it adds to the difficulty in a fun way. 5*

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Never_Again

  
A great map with a tricky start and lots of action. Not that hard with all those shells, just have to be careful in the beginning. Some nice, not too obvious secrets. Fun.

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Guest

Unknown date

  
Realy good map

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Guest

Unknown date

  
Very good large layout, but mapping disabled, which makes it just annoying - We don't play this game just to be annoyed. Difficult but not horribly so. Use cheat codes to look at map or you'll waste hours finding you're way around. Of course, that makes secrets too easy to find. Bad choice on making mapping not work, with such a complex spread out level. Just not very fun with no map. Spend a bit more time on design (1 week?).

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Guest

Unknown date

  
really fucking hard, to the point where game play is pretty much ruined

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Guest

Unknown date

  
Retarded Amerinazis. 0 stars.

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Guest

Unknown date

  
this is a fuckin awesome map, great gameplay, disabled automap isn't annoying here

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Guest

Unknown date

  
Very hard. Lots of fun. There's enough ammo and health if you look for it. Do certain sections first to get enough ammo and health for the other sections.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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