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Temple2...a 6-level hub for Hexen

   (13 reviews)
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These six levels are loaded with tricks,traps and SPECIALEFFECTS such as: 3d-floors transparent doors deep-water sky walls visible floors that actully are not there(you fall thru them) floating corpses and much more..

You must be a true nutcase if you make it through all six levels without cheating. save your ammo .Don't forget that some swiches are multiple swhitches with several functions .


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Unknown date

  
well pretty good map but i got stuck :(

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Unknown date

  
i guess this runs in skulltag or gzdoom. off to play then ^_^' Vash the hunter

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Unknown date

  
This one's a mixed bag. Competently made, technically, but some of the new textures are ugly, and the maps tend towards being gimmicky and having annoying parts that screw with the player, and a few bits are bizarre. However, it's sometimes clever, some areas look awesome, and some of the gimmicks are actually cool gimmicks. The wad also incorporates DukeTalk via ACS, so you can hear your character spout such Nuclear witticisms as "eat shit and die." - "Max 512 characters please"

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Unknown date

  
:) I just love hexen maps. This one is great for those who like to take their time finishing a map. B

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Unknown date

  
Today I finally reached levels 5 and 6. I now can say I get how to play hexen. I love exploring these maps. Thank you for making it oh so many years ago. B

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Unknown date

  
Pretty damn good

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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