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Temple2...a 6-level hub for Hexen

   (13 reviews)
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About This File

These six levels are loaded with tricks,traps and SPECIALEFFECTS such as: 3d-floors transparent doors deep-water sky walls visible floors that actully are not there(you fall thru them) floating corpses and much more..

You must be a true nutcase if you make it through all six levels without cheating. save your ammo .Don't forget that some swiches are multiple swhitches with several functions .


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Unknown date

  
well pretty good map but i got stuck :(

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Unknown date

  
i guess this runs in skulltag or gzdoom. off to play then ^_^' Vash the hunter

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Unknown date

  
This one's a mixed bag. Competently made, technically, but some of the new textures are ugly, and the maps tend towards being gimmicky and having annoying parts that screw with the player, and a few bits are bizarre. However, it's sometimes clever, some areas look awesome, and some of the gimmicks are actually cool gimmicks. The wad also incorporates DukeTalk via ACS, so you can hear your character spout such Nuclear witticisms as "eat shit and die." - "Max 512 characters please"

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Unknown date

  
:) I just love hexen maps. This one is great for those who like to take their time finishing a map. B

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Unknown date

  
Today I finally reached levels 5 and 6. I now can say I get how to play hexen. I love exploring these maps. Thank you for making it oh so many years ago. B

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Unknown date

  
Pretty damn good

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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