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AXE4.wad

   (7 reviews)
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About This File

This level is for all game types single, co opp, and of course DEATHMATCH. but that doesn't mean the single player will miss out. After all who only plays DOOM for Deathmatch....errrr don't answer that. :) Hay if this level is way to easy ! Your a legend :)

STORY Scream, Scream, Blood, Splat........ You wake up in a pool of sweat. The nightmare neverends The loss of your buddies, and the frustration of the company, not hedding to you repeated warnings. As you lie there punishing yourself, you don't notice the Filth, that has entered the room. WATCH OUT !!!!! Ok, this time you will Finish it, you think to yourself, as you grab your pistol.


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Guest

Unknown date

  
This is dated June 1996. It's good fun, a mid-sized level with 300+ monsters, in a dungeon/mountain style, with a dash of techbase. Not too much ammo, simple design, lots of wonky textures. A couple of good arena-style battles. Starts off ominously with one of those hud-type lifts, but it's better than that. Irritating crushing ceiling trap around the (superfluous) BFG. Weak ending. Overall though this is a solid 1996 level.

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Unknown date

  
Thanks for the review

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Guest

Unknown date

  
This looks to be the final wad of the Axe series uploaded to /idgames, and it's very much part of the same style that the others followed. Plenty of ammo to work with, health balance is just about spot-on, and the visuals are plain, but acceptable. The crusher is a bit phoned in, and the final area is pretty much cleared up by the time you get there, but all in all, it's a solid wad and a satisfying finish to the Axe series. 7/10 -Snakes

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Unknown date

  
fun...but last elevator has an error..maybe

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Unknown date

  
yea fun

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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