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AXE4.wad

   (7 reviews)
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About This File

This level is for all game types single, co opp, and of course DEATHMATCH. but that doesn't mean the single player will miss out. After all who only plays DOOM for Deathmatch....errrr don't answer that. :) Hay if this level is way to easy ! Your a legend :)

STORY Scream, Scream, Blood, Splat........ You wake up in a pool of sweat. The nightmare neverends The loss of your buddies, and the frustration of the company, not hedding to you repeated warnings. As you lie there punishing yourself, you don't notice the Filth, that has entered the room. WATCH OUT !!!!! Ok, this time you will Finish it, you think to yourself, as you grab your pistol.


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Unknown date

  
This is dated June 1996. It's good fun, a mid-sized level with 300+ monsters, in a dungeon/mountain style, with a dash of techbase. Not too much ammo, simple design, lots of wonky textures. A couple of good arena-style battles. Starts off ominously with one of those hud-type lifts, but it's better than that. Irritating crushing ceiling trap around the (superfluous) BFG. Weak ending. Overall though this is a solid 1996 level.

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Unknown date

  
Thanks for the review

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Unknown date

  
This looks to be the final wad of the Axe series uploaded to /idgames, and it's very much part of the same style that the others followed. Plenty of ammo to work with, health balance is just about spot-on, and the visuals are plain, but acceptable. The crusher is a bit phoned in, and the final area is pretty much cleared up by the time you get there, but all in all, it's a solid wad and a satisfying finish to the Axe series. 7/10 -Snakes

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Unknown date

  
fun...but last elevator has an error..maybe

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Unknown date

  
yea fun

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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