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AXE4.wad

   (7 reviews)
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About This File

This level is for all game types single, co opp, and of course DEATHMATCH. but that doesn't mean the single player will miss out. After all who only plays DOOM for Deathmatch....errrr don't answer that. :) Hay if this level is way to easy ! Your a legend :)

STORY Scream, Scream, Blood, Splat........ You wake up in a pool of sweat. The nightmare neverends The loss of your buddies, and the frustration of the company, not hedding to you repeated warnings. As you lie there punishing yourself, you don't notice the Filth, that has entered the room. WATCH OUT !!!!! Ok, this time you will Finish it, you think to yourself, as you grab your pistol.


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Unknown date

  
This is dated June 1996. It's good fun, a mid-sized level with 300+ monsters, in a dungeon/mountain style, with a dash of techbase. Not too much ammo, simple design, lots of wonky textures. A couple of good arena-style battles. Starts off ominously with one of those hud-type lifts, but it's better than that. Irritating crushing ceiling trap around the (superfluous) BFG. Weak ending. Overall though this is a solid 1996 level.

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Unknown date

  
Thanks for the review

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Guest

Unknown date

  
This looks to be the final wad of the Axe series uploaded to /idgames, and it's very much part of the same style that the others followed. Plenty of ammo to work with, health balance is just about spot-on, and the visuals are plain, but acceptable. The crusher is a bit phoned in, and the final area is pretty much cleared up by the time you get there, but all in all, it's a solid wad and a satisfying finish to the Axe series. 7/10 -Snakes

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Unknown date

  
fun...but last elevator has an error..maybe

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Unknown date

  
yea fun

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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