Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Christmas DOOM

   (6 reviews)
Sign in to follow this  

Guest

About This File

Single/Co-op/DM wad for DOOM I Another brand new Level for Doom I.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
i don't really see that as an xmas type wad but i do know this The music in the level was awesome and the words (what was that russian or something?) were kinda kool an overall good level do you have any more levels like this that i can download? If so send me an email at cactuarking@msn.com

Share this review


Link to review
Guest

Unknown date

  
I'm not sure if this is a serious attempt, or if it's some ancestor of today's jokewads. The map itself is oldschool mediocrity, not ugly but quirky and somewhat pointless. There's nothing to do with xmas as far as I can tell, there are a bunch of BFGs "hidden" in well-marked secret closets (along with the keys). The music is unfitting and the sounds are downright bizarre, mostly being voice clips in Japanese (apparently). Dogs go "woof", pigs go "oink", and shotguns go "RAIFEL-RAIFERU".

Share this review


Link to review
Guest

Unknown date

  
A pointless map, the music is from what I can tell a MIDI rendition of a xmas j-pop song. All the textures however are normal and not xmas like in anyway, Voice clips are really silly and could be considered a joke pistols and chainguns go "Uchu" Shotguns go "RIFLE! RIFLE!" and sometimes "RIFLEMAAAN!!" when you only damage the monster, when it counts the time, secrets etc the "Uchu" sound is played over and over so fast it sounds like "Bakakakakaka". Avoid this one 1/5 just cus it can be funny.

Share this review


Link to review
  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
×