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GULAG

   (25 reviews)
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About This File

A five-level wad for Heretic, incorporating numerous new graphics. The appearance of each level is quite different; there is no unifying theme except that the action takes place on a series of islands. If I could have figured out how to replace the end screens, (assuming it's possible with Heretic), I would have named the levels:

1) On the Beach 2) Subterranea 3) Skull Mountain 4) The Flying Dutchman 5) Circus Maximus

Three of the levels are quite large (Circus Maximus is over 700K); I have been told that Gulag plays "too choppy" on a 486, so the wad may require a Pentium, or similar processor, for smooth gameplay.


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Guest

Unknown date

  
Architecturally great. But new textures is motley, work with light is lame, gameplay, oriented on cave crawling with savegames is fault. **

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Guest

Unknown date

  
Great. I'm downloading this WAD for fourth time now :) Never gets boring. - Trollmann -

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Guest

Unknown date

  
BEST,BEST,BEST

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Guest

Unknown date

  
I didn't play all Heretic levels (How could I?) but this is simply the BEST I ever did play. Great style of mapping, big, really epic Levels, a Pwad you will never forget!

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Guest

Unknown date

  
epic boredom

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Guest

Unknown date

  
This is a great set of levels, with clever puzzles and game play with some tight fights. I love it. 5/5 Kristus.

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Guest

Unknown date

  
Amateurish. In the rough. 2 stars.

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Guest

Unknown date

  
Balanced gameplay, puzzles are tough but not too tough, an all around excellent WAD!

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Guest

Unknown date

  
Quite an adventure! 5/5

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Guest

Unknown date

  
Great! 5 stars! Awesome, well-detailed level design and new textures, very splendid. For those who like Eternal Doom, this is a must play! The levels are enormous with a lot of switch-hunting to confuse you :) and wtf 1997? that's quite nice for its time.

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Guest

Unknown date

  
Decent WAD you have here. The cave parts were boring and summed up to be relentless switch hunts while the later levels were wonderful. 4/5

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Guest

Unknown date

  
very good the caves aren't boring imo either

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Guest

Unknown date

  
I would say "Best Heretic WAD ever", but I don't have tested all Heretic WADs avaiable. The fact remains that I love this one, levels have an "Eternal-ish" style with their puzzles and triggers. I need more PWADs like this one ! Legendary for sure. 5/5. ~Naan

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Unknown date

  
The first level is epic, and then the second builds on it ever moreso. I don't like how you have to wait so long to get the Dragonclaw, same with the Hellstaff and the Phoenix Rod also. It's not designed for wand-starts in any level which is a let down, and the third level is truly infuriating as going back and forth between 5 floors all the time is time consuming and it gets very monotonous.

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  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
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