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DeHackEd v3.1

   (81 reviews)
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About This File

DeHackEd v3.1, the best Doom exe editor available! Improvements over v2.4 include Ultimate Doom support, along with cheat code, code pointer and other misc data editing, along with numerous other improvements. Load the included patch for an incredible arsenal of super weapons! Includes mouse support and works with all versions of Doom from 1.666 to Final DOOM (DOS).


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cambreaKer

· Edited by cambreaKer

  

really good

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Guest

  
thx!!!

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Guest

Unknown date

  
was the best!

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Guest

Unknown date

  
Nice, old and dos, but nice.

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Guest

Unknown date

  
One of the greatest utilities ever made. Still needed for backward compatibility.

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Guest

Unknown date

  
This really needs to get rated upwards and upwards. Historical reasons aside, this is still needed to mod vanilla Doom.

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Guest

Unknown date

  
5 stars - legendary Spambot check 1 + 3 = 4 i

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Guest

Unknown date

  
Pretty easy to use to make new .deh's.

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Guest

Unknown date

  
Defines legendary! Lots of great TCs would never have been made without it. Even useful today in DOSBox to make DeHackEd patches for vanilla Doom that can also be used in modern ports like Chocolate, PrBoom, etc.

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Guest

Unknown date

  
the only monster maker i can find thank god.

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Guest

Unknown date

  
Great great tool

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Guest

Unknown date

  
Seeing this makes me sad. Back in '97 zDoom and Boom were just starting, and programs like this were high-tech. Now I've got WhackEd2 (Even though I do DECORATE instead), XWE, Doom Builder 2, etc. Sad. - Conmon

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Guest

Unknown date

  
The editor that started it all.

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Guest

Unknown date

  
I hate spambot checks because I can't count. But I love Dehacked so whatever. - Borat of Khazakstan

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Fellowzdoomer

Unknown date

  
Legendary. Super weps n all. I still use it for some prboom fx. Awesome. -Fellowzdoomer

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Doomkid

Unknown date

  

Dehacked editing never gets old! I love WhackEd, and this is where it all started

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Guest

Unknown date

  
Best utility ever! 5/5

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Guest

Unknown date

  
Without the legendary Dehacked the community woudn't be what it is today. -Captain Napalm

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Guest

Unknown date

  
It had its use but nowadays there is no reason to use it anymore. Some historical interest is all it can still claim to have.

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Guest

Unknown date

  
It never find DOOM2BAK.EXE! And I've checked my conf file!

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Guest

Unknown date

  
The greatest dehacked

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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