Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Valhalla

   (12 reviews)
Sign in to follow this  

Guest

About This File

An absolute pain in the ( enter word of your choice here ) to finish due to the savegame memory limit in the doom2.exe file. I did this on a p120 with 32 meg and just got it within the limit but 50% of the time it still hangs the command.com when you exit the game so you will probably have to reboot. When playing the level, there are some parts that may seem hard to get to. They CAN be done. It is not a result of duff level design.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Went looking for an old school map to play and found this one.Worth a d/l and playthrough. Good architecture and intelligent gameplay made for 45 min. of entertainment.4*

Share this review


Link to review
Guest

Unknown date

  
Great map, although a few misalignments here and there. Very clearly inspired by Quake. **** -sargebaldy

Share this review


Link to review
Guest

Unknown date

  
Good level design. Not enough ammo and items.

Share this review


Link to review
Guest

Unknown date

  
Thanks for this. It's excellent. A real stinker. It gave me a good run for my money. Really enjoyed the difficulty. Do more. It should have five stars but you know people.

Share this review


Link to review
Guest

Unknown date

  
Nice wad, i'll give it a very earned 4/5 -impClaw

Share this review


Link to review
Guest

Unknown date

  
Good map. The author used less pronounced light variation to instead use sectors to make arched halls, and managed a pretty big level. Play felt more traditional than but not as challenging as the author's first map (hellhole, id=5997), as on my second try (I died earlier) I ended with a bucket-load of energy cells, some other ammo and over 100 health and armor, playing from scratch. It played fine with Doom2 v1.9. ~Chain Mail [3/5] (01/2009)

Share this review


Link to review
Guest

Unknown date

  
This is a castle level, big for its time but mid-sized by modern standards. The design has lots of blank empty areas, but it doesn't look bad, and there's some nice airy lighting effects. It's an entertaining level, with some tough action and not much ammo; I had to punch out an arch-vile at one point. Lots of switch puzzles but they did not irritate me. As another reviewer points out, it's Quake-ish, although much brighter and more colourful (and fun).

Share this review


Link to review
Guest

Unknown date

  
3 stars... I collected all 3 keys and could not figure out how to exit the level, so I had to noclip it =( It's a fun map though, good arcitecture design.

Share this review


Link to review
  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
×