Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Valhalla

   (12 reviews)
Sign in to follow this  

Guest

About This File

An absolute pain in the ( enter word of your choice here ) to finish due to the savegame memory limit in the doom2.exe file. I did this on a p120 with 32 meg and just got it within the limit but 50% of the time it still hangs the command.com when you exit the game so you will probably have to reboot. When playing the level, there are some parts that may seem hard to get to. They CAN be done. It is not a result of duff level design.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Went looking for an old school map to play and found this one.Worth a d/l and playthrough. Good architecture and intelligent gameplay made for 45 min. of entertainment.4*

Share this review


Link to review
Guest

Unknown date

  
Great map, although a few misalignments here and there. Very clearly inspired by Quake. **** -sargebaldy

Share this review


Link to review
Guest

Unknown date

  
Good level design. Not enough ammo and items.

Share this review


Link to review
Guest

Unknown date

  
Thanks for this. It's excellent. A real stinker. It gave me a good run for my money. Really enjoyed the difficulty. Do more. It should have five stars but you know people.

Share this review


Link to review
Guest

Unknown date

  
Nice wad, i'll give it a very earned 4/5 -impClaw

Share this review


Link to review
Guest

Unknown date

  
Good map. The author used less pronounced light variation to instead use sectors to make arched halls, and managed a pretty big level. Play felt more traditional than but not as challenging as the author's first map (hellhole, id=5997), as on my second try (I died earlier) I ended with a bucket-load of energy cells, some other ammo and over 100 health and armor, playing from scratch. It played fine with Doom2 v1.9. ~Chain Mail [3/5] (01/2009)

Share this review


Link to review
Guest

Unknown date

  
This is a castle level, big for its time but mid-sized by modern standards. The design has lots of blank empty areas, but it doesn't look bad, and there's some nice airy lighting effects. It's an entertaining level, with some tough action and not much ammo; I had to punch out an arch-vile at one point. Lots of switch puzzles but they did not irritate me. As another reviewer points out, it's Quake-ish, although much brighter and more colourful (and fun).

Share this review


Link to review
Guest

Unknown date

  
3 stars... I collected all 3 keys and could not figure out how to exit the level, so I had to noclip it =( It's a fun map though, good arcitecture design.

Share this review


Link to review
  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
×