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The Quest for Necronomicon

   (4 reviews)
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About This File

The Middle Age is here! This package takes you in the middle of medievalworld. Your are a fearless Mage-Fighter, whose quest is to save the earth and find the lost book of Necronomicon.


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guineu

  
Big boring maze without map. Maybe it was worth a try on 1997 but not today. If you still want to go for it, there's a repackaged version to avoid the tedious installation: https://www.doomworl d.com/idgames/levels /doom/p-r/quest12

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Unknown date

  
A terrible early TC, even if you do get it working. The custom installer works only with Doom v1.666, while using the WAD files directly with modern source ports will bork them, as they are heavily malformed. I will soon release a cleaned and up-to-date, v1.9 compatible version. Consider it an early jokewad, if anything. 1/5 -Maes

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Unknown date

  
If you can't get it working, then you can't see whether it's good or bad. You'll need to convert the binary dehacked patch into a plain-text one if you wish to play it using a port.

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Unknown date

  
Every map is an exercise in how to make something even more annoying than the last. Fortunately, though, the second map pretty much takes the cake in that regard, so it doesn't take long to get an idea how bad this is: it's a gargantuan maze with literally no distinguishing features to aid navigation, with the entire thing hidden from the automap. Oh, right, there's also unmarked secrets, mandatory pitch-black segments, fake walls, and invisible blocking walls. Whoever made this wad is a total dick.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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