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The LychGate

   (12 reviews)
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About This File

This is an awesome "1-level-hub" which is tough, beautiful, and complete. The architecture is nice, the enemies are numerous, and it'll give you a good challenge, especially on the top skill level.


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whirledtsar

  

Excellent map. The difficulty balance is good, the encounters are interesting, the architecture & texturing are well-done, and the puzzles aren't too cryptic (they actually could've been harder). I see people in the reviews complaining about difficulty finding switches, but I found the puzzles way easier than the original IWAD. My only complaints are its length (could be longer) and the linearity (could be... less so). But overall it's a great way to spend 30 minutes of Hexen.

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Guest

  
dylux: Great WAD. Nice everything. Was too short though.

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Unknown date

  
Cool little level, only gripe is that it's kind of short. Wish there were more.

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Unknown date

  
Decent enough level, didn't even find the last part of the queitus, but I didn't really need it for the last fight anyway. It was a bit anticlimatic. Other fights earlier in the map were more challenging. 3/5 Kristus

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Unknown date

  
I was really enjoying this until I reached the part where u have to fine 3 switches. Found two and when I couldn't find the third, I just shut the damn thing off. I HATE SWITCH HUNTS!!!!!!!! 4/5 for looks, creativity(The author knows his beans). Its gets 2/5 until I find that blasted switch!

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Unknown date

  
nice map, but i had the same problem as the other reviewer: i couldnt find the last of the 3 switches. i had to use a noclip cheat in order to get into the room blocked by the wooden bars. other than that it was a well done map with a good balance between items and enemies.

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Unknown date

  
Cool! 4 stars. - Szlobo

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Unknown date

  
Not bad, not quite as "tough and beautiful" as the author might think, but it's pretty solid. ******SWITCH SPOILER:****** To open the bars with the reavers behind them, face away from the bars and look on the right pillar in the room where the Bishops were.

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Unknown date

  
Quick bit of fun, but kind of easy for the most part. 3/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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