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SJSH

   (3 reviews)
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About This File

The setting: You find your-self standing on what use to be a fine green lawn in front of an old building. You can tell it use to be a state hospital, but you know something is not right. Who knows, if you had been nicer in your 1st life, then you might not be in here in your 2nd. Too bad. Now there is only one way out......MY WAYYYYYYYyyyyyyy.......


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Unknown date

  
This is dated February 1997. It's one of those "based on a real place" levels, this time a hospital. The exterior looks nice, but the inside is the typical grid of tiny identical rooms, and it's ruined by a dark maze. The maze almost works (you know there's an archvile in there, looking for you) but it's not enough. Another attempt at diversity, with a catwalk, just falls flat. There's a decent amount of monsters but it's still a very so-so level.

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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