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Carnage Galore ver 3.0

   (12 reviews)
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About This File

This version is MUCH neater than the previous one. Instead of literally hundreds of pictures that would have to be in the Heretic directory and a DMGraph program which can permanently change your iwad, there is one sprites file with a deusf pro- gram that simply merges the sprites file into the iwad and can easily restore it when you are finished playing with the new pictures. It is a great deal faster as well. I also de- leted carnage.doc, which was basically useless anyway.


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Unknown date

  
Most of maps has large and very simple environment (E2M1 is quite plain), but full action-packed that plays well, but some are more detailed but gameplay did't follow, rooms are sometimes too tidy, and I found myself stuck on E2M9... New textures and the new star symbol fit well with Heretic standard ones. Overall not too bad, 3/5. ~Naan

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Unknown date

  
I hoped that this CG would be better than what it actually is. It really looks and feel amateurish, and the architecture is ugly. A disapointment. Magma/07-2011 - 2/5

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Unknown date

  
It's a first attempt, from '97! I'd never expect it to be that good, and CG2 is so much better. I'm not saying this deserves more than 2/5, but don't let this turn your mind off the sequel.

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Unknown date

  
Mediocre. Play CG2, it's the sh*t!

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  • File Reviews

    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
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