This was the first level I ever made...Looking back on it, I think it
turned out pretty well! The D & D groove stayed with me for a long time
-Zdim (R. Carlson)
- - - - - - - - - - - - - The CREATURES of LIGHT and DARKNESS wad - - - - - -
A sinister and surprising level for
Raven Software's classic game:
v4.0 (2-4 player deathmatch)
v2.0 (2 player cooperative game)
v1.0 (solo game)
File Title : COLD10.WAD
Do not load them all together - Each wad is a different game type!
Author : Richard Carlson
Description : You arrive at Widow's Grieve. It is dusk and
not a sound is heard across the forbidding
quagmire. Briefly, you consider heading back to
Merz's for another stiff one, but some dark
magic has silently filled in the tunnel
behind you with stone... You curse D'Sparil
and this mad quest.
You shudder, knowing full well that luck, as
much as anything, has kept you one step ahead
of the Serpent Rider so far.
If any of their kind were to ever become aware
of this place... Well, let's just say it would
be a very bad thing. The locations of the Seven
Places of Power are known by an even fewer
number of mortal sorcerors. (And sorcerors are
pretty damn rare.) Most of them are smart enough
to keep their mouths shut. Then again, Merz told
You magically summon your last few possessions
with an absent gesture. A bottomless pack, a
good shield spell and a jar of healthy juice
appear nearby. You meditate awhile and then
review the facts:
A Power Place IS nearby. You have to find the
A plethora of Legendary Artifacts no doubt
await the eager, heroic mage.
Death (or worse) is the fate of the foolish. Be
patient, resourceful and, above all, observant,
and you may live to talk about it.
If the means to destroy a Serpent Rider can be
found here, then surely a way of escape for you
must also exist as well...
You sigh. Your feet are soaked with the cold, oily,
green muck. Time to get going. It would be nice to
at least find someplace dry before nightfall...
Author's Comments :
As with any Heretic level, please play COLD10 in a dimly lit
or dark room. I recommend that you NOT use gamma correction
unless you really have an unusually dark monitor. Gamma correction
tends to "wash out" the otherwise deep, rich Heretic colors. I have
carefully chosen the light levels to fit the "underground" setting.
Some parts of this level are dimly lit. This is not to disorient the
player. It is to create the proper mood and to exploit certain textures
that would look unconvincing in brighter light. (Look around for a
magic torch. They last quite a while and are the only thing that will
temporarily banish the "darkness that is darker than darkness itself",
the Spell of Fourfold Darkness, often encountered in such places as
Be smart. Save often.
Use your Heretic ITEMS carefully. COLD10 is designed to make use of
all of the Heretic specials in ways that are integral to the plot. If
you fall into a lava pit with no way out don't go cryin' to mama.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* Play Information *
Game Type : Heretic
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
Demos Replaced : None
Crushing Ceilings : None (...and there was great rejoicing...)
Pods : Yes
"Alternate Endings" : Yes
* Construction *
Base : New level from scratch
Build Time : 25+ hrs
Editor(s) used : WadAuthor v1.20/Warm v1.6(?)
Known Bugs : Pentium 100 (or better) recommended...
I don't want to give anything away, but this wad
may crash unless you have a fairly robust system.
* Special Thanks *
ID - RAVEN -I wouldn't play Duke Nuke'Em if they paid me.
LOOKING GLASS -Makers of my favorite fppov games, circa 1996.
Gary Gygax/Dave Arneson -They gave us the dream toy of all time: D&D.
the authors of WadAuthor -Hey, I'm no programmer! These guys deserve TONS
of credit for a great DOOM "construction kit"!
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels. If you do, don't blame me if you get boils and start losing your
You may distribute COLD10, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (bbs, diskette, cd, etc.) as long as you include this file
intact (and mail me a copy of the cd/diskette at the address below).
* Where to get this WAD *
Thieves Kitchen 612-561-7967
City Lights 612-639-1873
The Black Hole 612-442-5635
Middle Earth 612-722-9224
Mystic Mansion 612-653-6708
The Vault 612-754-2238
Zdim's Weapon Rack