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DOOM 32 (Release II)

   (61 reviews)
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About This File

A set of 32 carefully collected WADfiles for your entertainment. (What else?)


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Gato606

  

Some levels are decent, others are poor, others are too long and excessively filled innecesarily with too many loads of monster, there are a couple of "broken levels" I have to use cheats to complete, like level 25 (?) there was no blue key at all, plus you are locked with a door that doesn't let you go back to check where the hell is the blue key

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Guest

Unknown date

  
This is a compilation of levels from the period, not originally designed to be played in sequence. I am compelled to give it zero stars for the awful sound replacement, which runs throughout all the levels, even ones which did not use it in the first place. In particular I give it zero stars for using the "Aliens lift sound" (here as the door opening noise). Contrary to the previous reviewer the red key is accessible in the first level; you have to use an invisible teleporter.

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Guest

Unknown date

  
this was long borin, and- excuse me, i have to vomit!

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Guest

Unknown date

  
Obviously a collection of levels, which range from pretty poor to a bit above average. Certainly not a fan of the new sounds, so if you can find the souce map separately I'd recommend playing that instead. 2 stars, because 1 seems like being a touch too harsh.

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Guest

Unknown date

  
not good at all. And this is not from an "elitist". GRow up little boys. These levels really suck.

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Doomkid

Unknown date

  
Some nice maps mioxed in with typical bad 1994 maps. The MIDI ranges from good to ear-rape. Nice touches like a custom menu title. Overall this thing is a very mixed bag.

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Guest

Unknown date

  
The sounds are really fucked. The levels are really fucked. This wad is really fucked! -99/5

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Guest

Unknown date

  
This wad is full of bugs. It's apparent it wasn't checked if the levels were even playable. Oh yes, I found the "invisible teleporter" after I loaded the wad into DoomBuilder and added one. :P This wad is crap with a capital C.

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Guest

Unknown date

  
Play freecell, far better than this junk, id would be ahead of the game by making more, and a decade faster

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Guest

Unknown date

  
is shit wad not good music 3/5

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Guest

Unknown date

  
crap stuff....

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Guest

Unknown date

  
bit of overkill right from the start on 'ultra violence'. imho! still, pretty cool wad..

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Guest

Unknown date

  
A huge mixed bag. There are some okay maps in here, but the Heroes wads are a better source of fair old levels.

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Guest

Unknown date

  
An okay quallity megawad. Not for elitists or those and not for those who haven't played thorugh all the classics. I just appreciate any effort that the mappers take. Personally, I think the authors should've spent more time detailing the levels, perhaps not build as many as 32. But it's not bad.

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Guest

Unknown date

  
Crap from the start. The first level has a bug that makes it impossible to get the red keycard without using noclip.

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Guest

Unknown date

  
Jesus fuck, people...you've got an asshole level of elitism on you. 3/5

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Guest

Unknown date

  
Wow this is one wad of shit here. Pretty much everything about it is crap. The level designs are very uninspirational, there were like one or two decent levels. The sfx are horrible too, quite annoying, I'd prefer the original sounds over that mess and the music isn't that great either. The snares in MAP02 gave me a migraine and sounded uninspired, *like the levels*. 1/5

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Guest

Unknown date

  
This is absolutely the worst. this is only slightly better than slige maps

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Guest

Unknown date

  
Chill out people, it actually has some decent maps in it, particularly maps 17, 22, 24, and 26 were really good, and maybe map11 or map16 as well. Of course the rest are lackluster, especially the first few maps are lame. 3/5 overall.

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Guest

Unknown date

  
It could've done better, even for a megawad done in '97

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Guest

Unknown date

  
Some good mappers were involved in this project.

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Guest

Unknown date

  
gREAT

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Guest

Unknown date

  
good wad

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Guest

Unknown date

  
Some levels good, but some absolutley suck. Some sounds are crappy and poor, and some not. (WTF is the sound of the CG? it sounds a writing engine! XD ) 2/5-- SSWolfenSie

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  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
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