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DOOM 32 (Release II)

   (61 reviews)
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About This File

A set of 32 carefully collected WADfiles for your entertainment. (What else?)


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Gato606

  

Some levels are decent, others are poor, others are too long and excessively filled innecesarily with too many loads of monster, there are a couple of "broken levels" I have to use cheats to complete, like level 25 (?) there was no blue key at all, plus you are locked with a door that doesn't let you go back to check where the hell is the blue key

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Guest

Unknown date

  
This is a compilation of levels from the period, not originally designed to be played in sequence. I am compelled to give it zero stars for the awful sound replacement, which runs throughout all the levels, even ones which did not use it in the first place. In particular I give it zero stars for using the "Aliens lift sound" (here as the door opening noise). Contrary to the previous reviewer the red key is accessible in the first level; you have to use an invisible teleporter.

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Guest

Unknown date

  
this was long borin, and- excuse me, i have to vomit!

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Guest

Unknown date

  
Obviously a collection of levels, which range from pretty poor to a bit above average. Certainly not a fan of the new sounds, so if you can find the souce map separately I'd recommend playing that instead. 2 stars, because 1 seems like being a touch too harsh.

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Guest

Unknown date

  
not good at all. And this is not from an "elitist". GRow up little boys. These levels really suck.

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Doomkid

Unknown date

  
Some nice maps mioxed in with typical bad 1994 maps. The MIDI ranges from good to ear-rape. Nice touches like a custom menu title. Overall this thing is a very mixed bag.

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Guest

Unknown date

  
The sounds are really fucked. The levels are really fucked. This wad is really fucked! -99/5

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Guest

Unknown date

  
This wad is full of bugs. It's apparent it wasn't checked if the levels were even playable. Oh yes, I found the "invisible teleporter" after I loaded the wad into DoomBuilder and added one. :P This wad is crap with a capital C.

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Guest

Unknown date

  
Play freecell, far better than this junk, id would be ahead of the game by making more, and a decade faster

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Guest

Unknown date

  
is shit wad not good music 3/5

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Guest

Unknown date

  
crap stuff....

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Guest

Unknown date

  
bit of overkill right from the start on 'ultra violence'. imho! still, pretty cool wad..

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Guest

Unknown date

  
A huge mixed bag. There are some okay maps in here, but the Heroes wads are a better source of fair old levels.

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Guest

Unknown date

  
An okay quallity megawad. Not for elitists or those and not for those who haven't played thorugh all the classics. I just appreciate any effort that the mappers take. Personally, I think the authors should've spent more time detailing the levels, perhaps not build as many as 32. But it's not bad.

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Guest

Unknown date

  
Crap from the start. The first level has a bug that makes it impossible to get the red keycard without using noclip.

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Guest

Unknown date

  
Jesus fuck, people...you've got an asshole level of elitism on you. 3/5

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Guest

Unknown date

  
Wow this is one wad of shit here. Pretty much everything about it is crap. The level designs are very uninspirational, there were like one or two decent levels. The sfx are horrible too, quite annoying, I'd prefer the original sounds over that mess and the music isn't that great either. The snares in MAP02 gave me a migraine and sounded uninspired, *like the levels*. 1/5

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Guest

Unknown date

  
This is absolutely the worst. this is only slightly better than slige maps

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Guest

Unknown date

  
Chill out people, it actually has some decent maps in it, particularly maps 17, 22, 24, and 26 were really good, and maybe map11 or map16 as well. Of course the rest are lackluster, especially the first few maps are lame. 3/5 overall.

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Guest

Unknown date

  
It could've done better, even for a megawad done in '97

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Guest

Unknown date

  
Some good mappers were involved in this project.

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Guest

Unknown date

  
gREAT

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Guest

Unknown date

  
good wad

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Guest

Unknown date

  
Some levels good, but some absolutley suck. Some sounds are crappy and poor, and some not. (WTF is the sound of the CG? it sounds a writing engine! XD ) 2/5-- SSWolfenSie

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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