Title : Napalm Weapons
Filename : NAPALM.DEH
Author : David Mason
Email Address : firstname.lastname@example.org
Misc. Author Info : I am 14 and I'm a student.
Description : This patch is what I came up with when I saw that
all of the other flamethrower patches sucked and didn't have kickback
or anything that made them realistic. I have tried to make this
realistic by adding flame kickback and limited range to the flame-
thrower. I have also included the NPC-9000 which stands for Napalm
Projection Cannon 9000 which hurls huge chunks of napalm at the enemy
and does massive damage. The flame from this stays afterwards for
ages. The flames in this are incredibly hot and will kill you if you
go near them so stay away! The bullets in this have napalm in them
and the burst into flame when they hit a non-organic substance.
Well anyway, enough of that... have fun!
Additional Credits to : id Software (of course) for DOOM, and now for Quake,
which is a lot more flexible than DOOM but I can't use QC yet.
Greg Lewis for DeHackEd.
* Play Information *
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
New Sounds : No
New Graphics : No
* Construction *
Base : New patch from scratch/Modified xxx.DEH
Editor(s) used : DeHackEd 3.1
Known Bugs : None
* Copyright / Permissions *
Authors MAY use this patch as a base to build additional
You MAY distribute this patch, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
FTP sites: ftp.cdrom.com