The DMAuD Sound Extractor
Here is a nifty utility that I whipped up to extract all of the
sounds in a PWAD file after spending half an hour doing it one sound
at a time using DMAuD. All it does is call DMAuD and send it parameters
along with the file name you supply. To use it just type:
DMASE <+> <PWADName>
The plus indicates DOOM v1.5 or greater. Default is v1.2. DO NOT
include the .WAD extension. Additionally, DMAuD.Exe v1.1 and the PWAD
that you wish to use must be in the same directory as DMASE.
As this is my first real programming feat out side of (high)school
I would really appreciate any and all questions, comments, suggestions,
and ideas that you all may have. Flames will naturally be ignored and
Bill Neisius for the kick ass DOOM utilities
and his help and suggestions.
DMAuD c Bill Neisius 5-19-1994
id for the greatest games to ever hit the PC.
DOOM c id Software
You may distribute these two files _only_ in their original zip format
and _only_ as FREEWARE. You may do what you want with them on _your own_
computer. If you claim them as your own or incorporate them into other
works with out crediting me I will hunt you down and cut off your hands (and
probably other things as well), then sue the living bjeebers out of you.
I am not kidding!!! These files and all code directly related to DMASE
are copyrighted to me!!
Bucky La Dieu v0.0 Holy bright idea Batman!
email@example.com v0.25 Sucked. Major P.O.S.
'Culler', 'Milk', 'Plucky Duck', v0.5 Couldn't use parameters.
'Pinky', 'Anti' v0.75 Semi-final ver. Too big.
v1.0 This is it!! (Psyche!)
Version 2.0 of DMASE is coming. v1.1 Puts .WAV's in separate
sub-directory for each
PWAD. DOOM v1.5 support.
v1.2 Divinely inspired 20
minutes after v1.2.
Eliminates 0 byte .WAV's.