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MAYHEM - AN ADD ON LEVEL FOR THE ORIGINAL DOOM
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Title : MAYHEM.WAD
Date Finished : March 31, 1997
Author : Tovi Grossman
Email Address : jp@math.toronto.edu
Other Files By Author : None - Next level in progress
Misc. Author Info : From Vancouver now living in Toronto, I was first
exposed to DOOM three years ago. I got DEU 5
months ago and started working on MAYHEM right away.
Description : Needless to say, this is my first level. I think
I did a pretty good job but if I were able to force
myself to look at the DEU screen again and make
another level it would be way better. The best
thing about my level is that the secrets aren't all
composed of hidden doors who's textures have been
cleverly alligned. To get acess to my secret areas
you'll have to use your brain, which most DOOMers
enjoy. And at no point will you need to find a
hidden door to complete the level. Any moron can
go around a whole level pushed up against a wall
pressing the spacebar rapidly. My level is also
very straight forward. You won't have much choice
to where you go, the level will direct you through
itself. I have put in an area map early in the game
because they are cool. Some areas though are
hidden so it doesn't give the whole level away.
This level is ment to be played on ultraviolent,
save often or don't save at all, whichever you
prefer. Try to get 100% items, secrets and kills,
I've made two of those kills perticularly tricky
(Use you brains not your guns).
Story Line : Something about Hell taking over the world and you
being human's last hope. You can probably make
something up yourself which will make the level more
interesting for you. But if your not that creative:
"We have found a prison on earth which is holding
thousands of humans. We also suspect that there are
plenty of weapons, armour, and other goodies. This
prison is only protected by a minimal number of Hell
Monsters. Unfortunately, the prison is secureley
locked by three different keys. We have also found
where they are holding the keys. It is in a area of
the planet Urix 9. This area is protected by a very
large number of Hell Monsters and booby traps. We
have already sent four commandos who have all failed
We are going transport you there - get the three
keys and we will have a transport prepared to bring
you back. You must not fail, you are our last
hope."
Additional Credits to : The masterminds behind Doom, the creators of DEU,
and J.P. Grossman, older brother, who got the doom
editor, and learned how to use it with me.
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* Type of DOOM Level*
New level WAD
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Ultra Violent, Ultra Violent, or Ultra Violent (No)
New Sounds : No
New Music : No
New Graphics : No
Demos Replaced : None
(does missing all that extra crap really make this a bad WAD?)
* Construction *
Base : New level from scratch
Build Time : Way too long, over 200 hrs. About eight months.
Editor(s) used : DEU 5.2, Win Deu 32 Version 5.24
Known Bugs : Some cielings are too high so the screen gets fuzy
when standing in precise locations. This wont be
noticed unless you try to notice it.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels, if credit is given to me AND my brother J.P.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: Dont you already have this WAD? I think they should call this
section where others can get this WAD. Anyway, most likely they could
get it in the ftp site of ftp.cdrom.com in the directory
pub/doom/levels/doom/