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World of Zoweseandek

   (6 reviews)
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About This File

After you defeated Korax and his three sidekicks you thought the world of men was safe... you were wrong. Another fowl being rules his own dimension and promises to unleash his dark powers on humankind. Once a devoted priest in the church, Zoweseandek was led astray by the course of evil of the Serpent Riders. His obssesion with the dead led to a fowl practice of necromancy. Given more power by Korax he learned to conjure the spirits of the dead to work for evil and wreak destruction on mankind. Allowed to return to earth, he could acquire more power and wipe out many more of your kind. He must be stopped! Your quest begins...


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Unknown date

  
Wolfen: I think this WAD was rather an experiment. I must say that I counted here a lot of good motives in my opinion, gameplay was pleasant I think it is worth 4 stars.

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Unknown date

  
Pretty good. Feels like a more "arcade-style" Hexen. More compact/streamlined/etc. There are some graphical errors, and two of the maps are reduxes of older levels, but it's very playable. Final battle is entertaining. Good way to kill an hour, I'd say. --TDotW

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Unknown date

  
Decent, though not great. "Trial of Humility" was particularly interesting if rather gimmicky. There are some ugly visual effects from the polyobjects that probably could have been fixed with a bit of restructuring, though. Overall a rather fun set.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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